Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

GROVE

   (55 reviews)
Sign in to follow this  

Guest

About This File

GROVE- THE STORY CONTINUES (...from where?)- In your garden, you can sometimes see an angry looking fat dude steal your mushrooms. He's Smugla. Whenever he takes them, he leaps into a deep hole in the floor like a rabbit. You've never catched him. One day you think "Gee- I wonder why he lives in the ground?" So one day, taking your pistol to blow that mushroom stealer to bits, you jump down the hole. "Lets see how he enjoys my mushrooms now!"... Whatever that means. You hit the bottom of the hole, and you see the hole continue horizontally down. So you go down it, and hit a dead end. But then, you look up, and see another hole out "ha HA!" you retort. You climb out the hole, and look around- "Umm... where the hell am I?" You say, as you see the red skied, gold stared, tree covered, 7 frame per second frame rate world of Grove. You get out of the hole, and see Smugla's house infront of you, with HIS mushroom garden, which are really your mushrooms that he stole. You might as well take them. They are yours- even if it would anger him. Where is he anyway?

There is a map in his house, showing his X on it. Hmm. I wonder why he wants to go there? Well, he IS a trans-galactical mushroom stealer - maybe its a huge mushroom grove? or maybe an opportunity to get other mushrooms from other dimensions? Who knows. Do you? You do don't you- don't lie. Tell me- TELL ME!!

END OF STUPID STORY

P.S- Sorry about all those trees. Its a relatively small level anyway. You just have to be observant at times and a good shooter. The ammo can be pretty tight at times I guess. You'd probably just IDDQD, IDKFA it to the end won't you. Tsk tsk.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

NuMetalManiak

  
crazy map, glad he gave a unique spin on the computer map. took me awhile to find the SSG and to get around. not much in the way of combat, I hated the surprise archie and baron. also at one point I had to traverse trees which was fucking awful. the control tower and the key pedestals were interesting.

Share this review


Link to review
Guest

Unknown date

  
I personally didn't enjoy playing it. The music also really bummed me out for some reason.

Share this review


Link to review
Guest

Unknown date

  
It's very ambiant... very original, artistic at the limit. I like creative maps. However, he oversized number of tree break considerably the gameplay... Some well placed transparent texture should have done the same effect and would increased the framerate. Good Job anyway. 4/5 -- GodCells

Share this review


Link to review
Guest

Unknown date

  
Neat map, and plays quite well on a limit removing port on my end. Only thing is, as someone said before, is make the switches more obvious. I honestly wouldn't have found out about the first switch unless someone put it in the comments. --Kagemaru

Share this review


Link to review
Guest

Unknown date

  
Greatest wad of all time. -Epyo

Share this review


Link to review
Guest

Unknown date

  
Brilliant . - Chips O'Tool

Share this review


Link to review
Guest

Unknown date

  
I played this with IDKFA and ran out of ammo. It´s unplayable even with IDDQD because you will definitely get stuck. IDCLIP should do the trick, I didn´t tried yet. Still has best ambience and originality ever.

Share this review


Link to review
Guest

Unknown date

  
Dark, beautifull sky, nice ideas but kinda slow. Didn't manage to play it till the end with that speed..

Share this review


Link to review
Guest

Unknown date

  
This map has a great look and atmosphere going for it, but not much gameplay IMO, to be honest. Still 3 stars required for the good aspects though.

Share this review


Link to review
Guest

Unknown date

  
Kind of a repeat of what's been said before. Absolutely stunning atmosphere and a great automap, with some really unique, bizarre scenery. Unfortunately, the map suffers badly in the gaemplay department. B.P.R.D was always one of the most imaginative editors in Doom's history, and this is a testament to that. 3.5/5 for being memorable. -Snakes

Share this review


Link to review
Guest

Unknown date

  
This is clearly the worst detailed level ever created for Doom. This is another example of author's selfishness where he puts more work into the detail, yet the gameplay is pretty much zero. Map is also laggy as hell, there are many trees which makes wandering around confusing and is very easy to get lost. Use IDDQD and IDBEHOLDL and stare at details for few minutes, then delete wad. I give this 1/5 only because the music and details were good but the gameplay is ass.

Share this review


Link to review
Guest

Unknown date

  
This is one of the most disappointing maps out of there. Simply because it is very dark AND laggy! Did I mention there are a lot of trees which makes the navigating near impossible? Nevertheless, this is the least of the problems, the gameplay is so fucking unbalanced that you are going to fight monsters with just your pistol. The only solution is cheating for weapons. I'm sorry sincerely, but this map sucks dick. 1/5 for effort though. -Doomer95

Share this review


Link to review
Guest

Unknown date

  
Basically very simple map. Dark. First switch is hidden too well, after 6 minutes searching I lost patience and used an editor to find it. It got ZDoom on my i7-2600K on its knees, due to 4599 placed things (mostly used for decoration only) in an almost open area... Imho the intention of this map is not a creative DooM level, but some sort of jokewad. Without serious gameplay: 1/5 for the efford only, but I cannot take this serious. Not at all. In other words: WOT. Sorry if you don't like my opinion.

Share this review


Link to review
Guest

Unknown date

  
beautiful, great, stunning, atmospheric, cute, a must see, a fairy tale... but unplayable

Share this review


Link to review
Guest

Unknown date

  
Spectacular, BPRD does it again!

Share this review


Link to review
Guest

Unknown date

  
Not too bad, very psychedelic. And to the above asshole reviewer, i mean yeah the nuts series was pretty horrible (not concept wise, but lag wise it was). At least this map is playable (laggy, but playable). Not only that it's a new, innovative idea.

Share this review


Link to review
Guest

Unknown date

  
For everyone whos had problems with Column Errors or low frame rates with this wad- Search under 'Grove' at the top, and go get Grove-Alternate which is a fixed up version of it. B.P.R.D

Share this review


Link to review
Guest

Unknown date

  
To the above two persons :try GroveAlternate . To B.P.R.D.: Please , come back .

Share this review


Link to review
Guest

Unknown date

  
Won a caco-award.

Share this review


Link to review
Guest

Unknown date

  
fp! crazy map nuts3.wad with an ocean of decorations instead of the huge ocean of monsters

Share this review


Link to review
Guest

Unknown date

  
Looks great, plays like ass flavored ass.

Share this review


Link to review
Guest

Unknown date

  
FUCK THAT!!! Equinox is fuckin better than this shit and that's definetely playable. With nice settings and I liked all the monsters. Really brought the feeling of Doom action again, I mean come on 500 to 600 monsters per level but the one thing that's a pain the ass is the FREAKIN measly amount of ammo. You expect me to get the enemies in the cross-fire a thousand times?!! 4/5 to be fair.

Share this review


Link to review
Guest

Unknown date

  
A heap of shit. Sure it's quite atmospheric, but thats only due to the music, darkness and number of trees. But all this is, is a ridiculous switch-quest in pitch black conditions. And the switches are hidden completeley. The first is a book in a bookcase for fucks sake. If you are going to do things like that you have to make it a little more obvious to the player. Most people will harp on about the slow framerate, but this wad has far worse problems than that. 1/5

Share this review


Link to review
Guest

Unknown date

  
Weird and wonderful - the automap was especially cute. However, I'd have to go with the crowd that say the map plays badly. 3* -Phobus

Share this review


Link to review
Guest

Unknown date

  
Neat idea but lags like hell on a 2000+. And thats for an engine thats over 10 years old ;) (4/5)

Share this review


Link to review
  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
×