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MyDoom

   (20 reviews)
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About This File

Commander Flopbrain has informed you that trouble is a-brewing in the Mess Hall. Looks like Doomguy has to sort out the horrendous visages of evil once again.


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Unknown date

  
What the hell was the point of *that*?!

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Unknown date

  
i just wasted 2 minutes of my life that i will never get back. and another 30 seconds wasted to write this comment. 0/5 -r_rr

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Unknown date

  
Unique. Textures: 97/100 Gameplay 51/100 Cooperative 0/100

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Unknown date

  
I hereby award this 100 gorilla anuses filled with corrosive gorilla urine and crunchy peanut diarrhea.

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Unknown date

  
Pure shit.

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Unknown date

  
Unfortunately this rating system doesnt allow negative numbers. -Assmaster

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Unknown date

  
yawn. Technicolor yawn, that is.

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Unknown date

  
Lame. Almost made me think about chuckling. Didn't quite get there, though. Maybe I'll try again later when I'm tired and really easily amused. Or at least more so than usual.

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Unknown date

  
Please don't map again, and kill yourself.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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