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Phocas Island

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Sort of aimed towards being realistic. Basically you are stranded on an island after a shipwreck and all you have is your pistol. And suprise suprise, the island is inhabited by demons. As far as skill levels go, HMP is a bit tough, and UV is insane. Only the best doomers should bother with UV.


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NuMetalManiak

  
I think it's too cramped with too many archviles resurrecting enemies and that's very bad.

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Guest

  
This is for the "horribly implemented" idiot who doesn't like this map: this map is VERY good for it's time.BUT there is a Phocas Island 2.Try that.If you don't like that either,then go back to your cave.And learn to appreciate.

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Guest

  
Not too bad idea but horribly implemented. Quite amateurish look-and-feel, unplayable dark and way too cheap monster placement. As-is: 1* awful. It's a real pity, this could have been a 4* map. BTW Nofi, but an author stating 'UV is insane' doesn't take the player seriously.

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Guest

  
author stupid . I want to like this , to play their own maps . Underwater. thousands of monsters . a good game you play, you can enjoy . not when they take through sleight of hand . 0/5

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kmxexii

  
The gameplay, I could take or leave. You'll want to play on HMP at the most; UV is a cruel joke. The atmosphere is fantastic, though. Chris Hopkins does a ton with slopes and shadowcasting and music choice to build an impeccable atmosphere, ruined only by the slow shotgun grind of demons. Very cool.

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Unknown date

  
Good looking, but the endless monster attacks every step make you forget to save, would have been better with some empty areas. Also for a "huge island to explore" it's actually pretty linear

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Guest

Unknown date

  
I really enjoyed the design of this map, but only one third of the amount of monsters would have been good and would have increased the atmosphere immense 4/5

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Unknown date

  
Nowadays this is totally overshadowed by Phocas Island II, which has a similar aesthetic but is a graphic adventure rather than pure action. Phocas Island is decent in its own right, with loads of baddies and some impressive sights. I am not ashamed to admit that I played it in the lower difficulty level. It starts off poorly, with some dark tunnels, but opens out; but it's marred by repetitive swarms of cacodemons, which hiss like summer lawns. It's horrible on UV tho'.

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Guest

Unknown date

  
EXCELLENT!

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Guest

Unknown date

  
I can tell some effort was put into this 5/5

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Guest

Unknown date

  
christly. 5/5

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Guest

Unknown date

  
trash. play the sequel instead.

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Guest

Unknown date

  
HUGE. It has half of hell population on it. Looks very cool, but crowds of hell knights and cacos dramatically slow down the gameplay. Mow them down, waste another few minutes and spot next legion of demons behind next corner. Good thing, if you like long and exhausting battles. I'll give 4/5, coz its better than average, for sure -- Brun Ohn

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Unknown date

  
Play value is a bit weak. I gave up not too far after the dark cave areas. Not so much because of the sheer number of monsters...but i found this level frustrating to navigate. Waaay too dark in areas...and yes, very cramped. The overall layout however, is quite ambitious and unique for a first level. Some great visual ideas are executed in this level (yes, after much frustration I clipped though the rest of it). Also, good use of advanced port features. 4/5

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Unknown date

  
It was OK, but it would be nice if the all monsters you have to kill actually teleported in. Not finishible as far as I can tell in a recent ZDoom (2.0.96).

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Unknown date

  
This level has a very unique feel to it's enviroments. The monter battles are a bit drawn out, but a good map anyway. 4 stars

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Unknown date

  
Almost 2 hours ripping and tearing on UV. Great wad!

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Unknown date

  
^ I thought that too but then realised that you're not supposed to go that way at first. You're supposed to fight the cacos later on up on the cliff legdes. I think the water is there in case you fall off the cliff as it serves no other purpose. Anyway, I played this with th OMG weapons and monsters mod and it makes it more enjoyable to play. More monster infighting occurs so you don't have to kill everything yourself. But some areas are too cramped with too many monsters. 4/5

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Unknown date

  
Way too hard, but possible to beat. 3\5.

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Unknown date

  
This is damn good for a first timer's map. Make more maps like this except with less revenants and cacos. :P

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Unknown date

  
that part where you have to fight cacodemons in that small canyon while trying to swim in zdoom water was retarded.

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Unknown date

  
This map has the size of an Eternal map, the difficulty of a Hell Revealed map and the monster count of an Alien Vendetta map. So does that make it any good? Uh, no. It's way too hard, too long and too repetitive. There's very little monster variety and they just keep coming in huge annoying hordes. You don't get any of the big guns to clear them out either.

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Unknown date

  
I think you are an idiot for making this level. Please and thank you.

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Unknown date

  
4/5

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Guest

Unknown date

  
Very wrong enemy placement, really anonnying. 1/5

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  • File Reviews

    • By NuMetalManiak · Posted
      I...did not review this, okay. well, it's blue and it's pretty decent and setpiece-y. get used to ribbiks' style and this one is just like all his other maps, very well-designed and fun to play. just watch out for MAP03's final area.
    • By NuMetalManiak · Posted
      it's one of those classic 90's wads you can probably just sift through, but it's not that good. plenty of inescapable pits, some awful level progression, and some actually trollish crusher placement lie within this one.
    • By Budoka · Posted
      A few really good maps supported by a bunch of alright ones. Visuals are mostly Plutonia-inspired, with the occasional veering into Shores of Hell type mish-mash architecture. Difficulty is about on par with DOOM2.wad I think. Overall, a rather pedestrian affair, although the standout maps are certainly worth the time.
    • By dylux · Posted
      BACK TO SATURN X E1: GET OUT OF MY STATIONS REVIEW:   The Good:   - Stunning visuals   - Great monster placement   - Lots of (clever) secrets and they are rewarding   - Enough ammo to keep you going   - The names of the Maps LOL!   - Loads of fun   - Awesome music!   The Bad:   - Not long enough. LOL! I loved it so much, I didn't want it to end!   In Short: I've actually played this fantastic WAD at least 6 or 7 times. Why? This is my second favorite WAD of all time, only bested by its successor, BTSX Episode 2: Fountain of Sparks. I remember the very first time I played it a couple of years ago like it was yesterday. How many times can you say that (in a good way) about a game?   I remember being completely blown away by the architectural designs at the time. I even remember giggling as I sunk in the ocean on the final Map, only to read something like "To Be Continued..." and thinking, "Awww....it's over." But I admit that, like everyone else, I had loads of fun with this.    There is lack of a "customary" final boss (I wasn't certain if this was a "Good" or "Bad" element of the game, hence why it's in neither category above - it really will depend on the player so I kept it neutral). But don't let that deter you! The final "stage" in the last (playable) Map is as memorable as it is wicked, and it'll keep you on your toes just like any other customary boss!   Play this WAD if it's the only WAD you ever play. Definite replay value.   Well deserved Cacoward. Thanks, Team, for making it!   5 out of 5 stars with me.  ~ dylux
    • By dylux · Posted
      JENESIS REVIEW:   - Single Player - UV Settings - Pistol starts every Map - Third time playing in about 4-5 years span   The Good:    - Continuous Maps    - Great architecture    - Incredible Hellish themes    - Excellent monster placement    - Clever puzzles    - Loads of secrets. Most are clever as well.    - Great music    - Lots of stuff to get you alive and stocked    - Levels are just the right size. Not small nor are they huuuuuuge.    - Not a slaughterfest, but not easy either. Difficulty is perfect for single player.   The Bad:     - There's no Jenesis II.    In short:   Sometimes, finding a new DooM WAD to play is like finding a decent horror movie to watch: You're going to go through a few crappy ones before you find one that makes it all worthwhile. Jenesis is one of those WADS to play that's worth going through some crappy ones first.   If you are looking for a great balance between dog fighting and puzzle solving, then Jenesis is for you. This game was fun as hell - every level.    Anyone who plays this can easily tell that MUCH work went into this fantastic game. It's WADs like this one that keep me playing. Bravo Mr. Paddock!   You have huge shoes to fill, Jenesis - for my next WAD I play. One of my all time faves. Well deserved Cacoward. What a game! :)   5 out of 5 Stars.
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