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Wart 03: Chamber of Sin

   (40 reviews)
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4 Screenshots

About This File

A somewhat large single player level, showing off some of the new features Skulltag has to offer.


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Guest

Unknown date

  
WoW. Wart 02 was quite good, but this puts it to shame! More nice architecture (this time more E3 than E4), good design and play, but the real icing on the cake is the powerups it introduces. I thought I was in heaven with the double speed rune, so much that I was reluctant to give it up, but the drain tops even that! The final room was an absolute blastfest, fire the BFG10K constantly at monsters and you rarely even have to think about damage done to you. Don't miss this one! 5

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Guest

Unknown date

  
You fucking rule! You really should be getting paid for this quality stuff.

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Guest

Unknown date

  
Nice music, good gameplay. Supergod and Zalewa coop approved 5/5

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Guest

Unknown date

  
Very good map. Fun and varied, and a fair challenge.

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Guest

Unknown date

  
OMG OMG OMG ITS HERE ITS GREAT!

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Guest

Unknown date

  
You win at map making

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Guest

Unknown date

  
Wart 01 was good. Wart 02: Heart of fire was even better. Wart 03: Chamber of Sin is better still. Anyone who has Skulltag should download this now. A 5/5 WAD

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Guest

Unknown date

  
wow, great level :) gameplay and detail are very nice

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Guest

Unknown date

  
Great map. I loved it a lot!

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Guest

Unknown date

  
Decent for the most part, but it would have been a lot better without the cyberdemons.

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Unknown date

  
THIS DESERVES THE PRIZE!!!! ITS SO 1337 ITS TV MAN! -Baphomet

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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