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The Interdiction Zone

   (22 reviews)
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1 Screenshot

About This File

You've been dropped in the maintenance area of enemy headquarters. You've got to find your way out, cross the interdiction zone, and destroy enemy HQ by locating and pressing the well guarded security destruct switch. Good Luck - as usual, you'll need it.


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Guest

Unknown date

  
Oh my god, '94?! Awesome use of vertical space.

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Guest

Unknown date

  
Amazing for '94.

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Guest

Unknown date

  
^If "meh" is Arabic for "excellent" then you are indeed correct in your assessment.

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Guest

Unknown date

  
good gameplay, visuals are bleh, but overall decent map.

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Guest

Unknown date

  
Indeed, it's incredible that this excellent map is from 1994. Thumbs up!

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Unknown date

  
Yes, amatourish, featureless and ugly map, max. 2 star. - -meh-

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Guest

Unknown date

  
an odd map, fun 4/5

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Unknown date

  
Very awesome level. Great use of the MAP07 tags.

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Guest

Unknown date

  
For 1994, this level is pretty good. The puzzles are too confusing and the texturing is typical of Flynn (random as hell), but it's fun. 4/5

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Guest

Unknown date

  
Classic Flynn. Brilliant stuff.

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Guest

Unknown date

  
Played this in Doomsday with the abbspack alternate weapons mod. The initial area with the "dumb waiter" was a good, original idea, though I didn't understand it at first. Later on, I couldn't figure out how to reach certain objects that appeared on desks within reaching distance, so I turned jumping on. I liked the barracks with the horizontal gun slit at the end, too. All in all, very enjoyable vanilla wad.

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Unknown date

  
Tiresome and ugly map. 2 star.

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Unknown date

  
Top-quality map.

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Unknown date

  
very good, makes you use your head and thair is good action at the same time,

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  • File Reviews

    • By Meril · Posted
      For 1995 design is ok. But is VERY short. 3 min in slow pace.  Map is easy af.
    • By Meril · Posted
      Square rooms, no details, ugly. Secrets aren't flagged as secret. Only for crappy-wad-lovers.
    • By Meril · Posted
      For 1995, not bad. Some ideas, are really cool, but they're mixed with dumb things. Texture misalignments are common. Overall I had nice time with this.
    • By Nems · Posted
      Aside from a couple of stinkers (I'm looking at you, maps 20 and 33), this was a pretty fun and challenging map set to play through. For the time limit imposed in order to make these maps, they're of pretty nice quality, I think. While I wasn't the biggest fan of the (in my opinion) overusage of Arch-Viles and Revenants, it was still a fair challenge.
    • By Classicgamer6 · Posted
      Disregard earlier review server error caused me to download the incorrect file. So what do I like? The textures combined with the sharp lighting contrast between heavy dark and rather bright areas. What I don't like is the rather empty feeling level with large rooms and corridors filled with medium tier enemies on Ultra Violence, i.e cacodemons and hellknights, while only given a shotgun and chaingun. The issue with this is that encounters become more tedious than dangerous. I would add a super shotgun or spread out the medium tier enemy placement. The level detailing leaves a lot to be desired with the large empty grey rooms/corridors reminding me more of Half-Life than Doom. With some more detailing and better monster/weapon placement I would rank this higher but as it stands this level leaves a lot to be desired.
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