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The Interdiction Zone

   (23 reviews)
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About This File

You've been dropped in the maintenance area of enemy headquarters. You've got to find your way out, cross the interdiction zone, and destroy enemy HQ by locating and pressing the well guarded security destruct switch. Good Luck - as usual, you'll need it.


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Argenteo

  

Best of 94 from one of my favourite authors.

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Unknown date

  
Oh my god, '94?! Awesome use of vertical space.

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Unknown date

  
Amazing for '94.

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Guest

Unknown date

  
^If "meh" is Arabic for "excellent" then you are indeed correct in your assessment.

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Guest

Unknown date

  
good gameplay, visuals are bleh, but overall decent map.

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Unknown date

  
Indeed, it's incredible that this excellent map is from 1994. Thumbs up!

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Unknown date

  
Yes, amatourish, featureless and ugly map, max. 2 star. - -meh-

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Unknown date

  
an odd map, fun 4/5

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Unknown date

  
Very awesome level. Great use of the MAP07 tags.

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Guest

Unknown date

  
For 1994, this level is pretty good. The puzzles are too confusing and the texturing is typical of Flynn (random as hell), but it's fun. 4/5

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Unknown date

  
Classic Flynn. Brilliant stuff.

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Guest

Unknown date

  
Played this in Doomsday with the abbspack alternate weapons mod. The initial area with the "dumb waiter" was a good, original idea, though I didn't understand it at first. Later on, I couldn't figure out how to reach certain objects that appeared on desks within reaching distance, so I turned jumping on. I liked the barracks with the horizontal gun slit at the end, too. All in all, very enjoyable vanilla wad.

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Unknown date

  
Tiresome and ugly map. 2 star.

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Unknown date

  
Top-quality map.

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Unknown date

  
very good, makes you use your head and thair is good action at the same time,

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  • File Reviews

    • By Argenteo · Posted
      Surreal psycho-robot salad. Love that frantic chessboard arena fight vs Cyberdemon. Slow moving rockets??
    • By Argenteo · Posted
      A bit dark at first, don't go blowing the barrels in your face, the maps were getting better as I follow the episode. I remember getting lost in e2m7 (my favourite).
    • By Walter confetti · Posted
      Large techbase with a "labyrinthic" layout with some interesting special effects like invisible walls, including the weirdest choice of putting a invisible wall beyond a door making you think that you can pass it, but not. Plus includes non-toxic nukage (i like when in maps, especially in old ones, this thing happens!) and monsters. And big boxes of ammo. A lot of both, actually. This map could be put as some sort of slaughtermap, but not that difficult as you can think. So, just an endurance test.   The map crashes on vanilla doom.exe when saving and found some minor bugs for the invisible floors trickery at the lift after the yellow key.   Overall, a cool and thought map, overall.
    • By Oldschoolgeek32 · Posted
      E2M1 E2M1 is a good yet puzzling map. It contains chalk full of puzzles, secrets, and confusing traps alongside slightly cramped hallways. I also like the hellish theme incorporated and it could nearly pass as an "Inferno" Map! Another thing is that, its really impressive for 1994 and implements a lot of aspects in Doom Puzzles. Overall, a good map, could do some slight improvements on texture use though. E2M2 E2M2 on the other hand is an arena-like battle map. a lot of the architecture such as the pyramid is pretty cool and some other aspects of the map. The space of this map is quite big and it could use some more monsters and more guns with its overall big atmosphere..an average battle map, not bad! 
    • By joepallai · Posted
      An excellent early map with a focus on exploration.   
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