Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

WORNPEAS

   (15 reviews)
Sign in to follow this  

Guest

1 Screenshot

About This File

Looks like a bright sunny day, almost enough to make you forget you're wandering through a desolate landscape populated by bloodthirsty mutants, with death behind every corner and door.

This is a big level (I ran out of linedefs in the editor, or it would be bigger) that should keep solo players busy for a while. Lots of tricks & lifts & such. It's probably too big for deathmatch; this level is really for introverted explorers or co-op play.

I'm trying to do better with each new WAD I write. Check out MEINHAUS if you haven't already. And if you have suggestions to make the levels play better or ideas for my next level, please let me know. I ain't doing this for money . . . I'm doing it for you.

This was written on a 486DX33, so it should be rather zippy on faster machines. It's been played on a 386DX as well, without causing suicide.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
Much better than the author's earlier three maps (Meinhaus.wad). 4/5

Share this review


Link to review
Zahid

Unknown date

  
Good 4 star wad but Giving 5 stars for Starting View...SHADOWS and Damn Lighting overall!!!!

Share this review


Link to review
Guest

Unknown date

  
Not too sophisticated but a fun map.

Share this review


Link to review
Guest

Unknown date

  
rather OK, funny to play 3.5/5 - PerOxyd

Share this review


Link to review
Guest

Unknown date

  
This is dated June 1995. Wornpeas by Karl Minor, what odd names. Anyway, you fight 169 baddies in a decent but very copy-and-paste early level. Starts off with a good-looking courtyard with some nice shadows, beyond which point the designer gave up on the fancy stuff until the demon head near the end, at which point it goes a bit lift-puzzly. You get tonnes of plasma against pretty meek oppo, and pointless invulnerability spheres as well. It's nostalgic though.

Share this review


Link to review
Guest

Unknown date

  
not enough bullet

Share this review


Link to review
Guest

Unknown date

  
There's more than enough ammo. Heck, this level is fine for Tyson play (thanks to all the invulnerability spheres), so there's really quite a big surplus.

Share this review


Link to review
Guest

Unknown date

  
I liked it - COOL

Share this review


Link to review
  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
×