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MAP30 Plus

   (22 reviews)
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2 Screenshots

About This File

A drastic improvement to my very own MAP30.WAD, an "alternative" Icon of Sin level. Now it can be very hard to beat, especially when you get too aggressive. Give it a shot.

The WAD file is 56.4K in size.


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Guest

Unknown date

  
That's pretty darn good. 4/5-- SSWolfenSie

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Guest

Unknown date

  
This MAP30 is much funnier than the original one, and it's still challenging. 4/5 F.M.A.

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Guest

Unknown date

  
It's the Icon of Sin in a smaller room, with monsters already in it, and a couple of lifts to another room where you can snipe at the boss brain with a rocket launcher. Way too much health and armor lying around. 1/5

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Unknown date

  
This wad deserves a 5, not a 4, SSWolfenSie. Icon of Sin maps are RARE. Most of them are quite good, actually. 5 stars from me.

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Guest

Unknown date

  
great 4 stars

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Guest

Unknown date

  
meh

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Guest

Unknown date

  
prety simple

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Guest

Unknown date

  
Holy cow.

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Guest

Unknown date

  
I found this to be easier

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Guest

Unknown date

  
MAP30 will always suck, no matter what you do to it. The entire idea of the Icon of Sin was stupid.

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Guest

Unknown date

  
Map 30 was a piece of crap and even with these improvements, it still sucks.

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Guest

Unknown date

  
This is poor.

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Guest

Unknown date

  
Nothing interesting. 2/5

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Unknown date

  
kewl

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Guest

Unknown date

  
much better and actually was a challange and less linear,some pretty good improvement there :)

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Unknown date

  
Difficult, but fun. I like it better this way, keep up the good work. 4/5 -Killer11223346

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Unknown date

  
it pritymuch boyls down to how you feel about lv30 if you liked the consept than this is probibly for you but if you didint than you will probibly hate this just the same -tyrian

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  • File Reviews

    • By Marlamir · Posted
      Pretty good. The combat was fun and design wasn't bad at all.
    • By Meril · Posted
      Despite its age, nice details and well designed. Way how blue key is hidden is really clever. But map is dark and cramped. Enemies are only imps and hitscanners.
    • By Dovahxul · Posted
      the more I play the more I get more sad that this map pack is going to end soon its really great :)
    • By Meril · Posted
      Pretty good map in E1 base style (except Doom2 monsters) Nice design but there some texture alignment issues.
    • By Nems · Posted
      Despite the browns and grays that are prominent in this megaWAD, I found it to be fun. I also found it to be quite the challenge. The first map gives you a taste of what to expect in terms of enemy encounters. The author makes good use of mid-tier enemies to apply pressure on the player. Monster count for most of the maps barely breaks the 150 mark but, as said before, the use of mostly mid-tier enemies puts pressure on the player. I also like how the megaWAD handles level progression. Most of the levels you go through consist of caves, cities, islands, and tech bases in space. In fact, there's only one real Hell-like level and even it's within the confines of the moon base you fight through in maps 21 - 30.   About the only gripes I have with this megaWAD are with regards to maps 32, 29, and 30. I know the text file and map 31 give warnings about map 32 but there really should be some kind of alternate exit in map 32 instead of trapping you in place if you don't pass one of the puzzles. I wasn't a fan of how close quarters the IoS fight was in map 29, especially since it can get cramped quickly with monster spawns. Finally, the randomization of what keys spawn during your escape in map 30 isn't fun either. 10 minutes seems like plenty of time but between navigating the vent system (again) without light goggles and dealing with mid-tier enemies, that 10 minutes can get eaten up really quick.   Overall, it's still a fun megaWAD. I'd recommend at least giving it a shot.
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