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PPalace.wad

   (7 reviews)
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About This File

level 1 is based on UCSD's Price Center. 3 keys, One Cyberdemon. level 2 is an obnoxious maze. Hit the buttons to raise the floor to exit. 2 keys, 2 Cyberdemons, 2 Spidermasterminds, 1 Massive Crushing Ceiling with cool Disco Lights. level 3 is very loosely based on the Warren Apt. complex at UCSD. 3 keys, no big monsters. 4 part jump, invisible floor. Exit by killing John Romero level 4 is Nye's old house. Very Japanese. It's an architectural wonder. Only one monster.


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Unknown date

  
MAP01 looks weird but was awesome to play. I didn't like MAP02 and game crashed when I hit a switch "above" me. MAP03 is also fun, but I didn't finish it yet.

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Unknown date

  
a bunch of crap.0/5

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Unknown date

  
I liked it - WOW - map01 awesome - map03 awesome, and just as confusing as certain maps from eternal doom (like map31) but still very playable and mega cool when you know what to do, a couple secrets can't be triggered

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Unknown date

  
These maps are extremely ugly looking. It's not worth downloading. I've been to UCSD and even I can't tell that place on MAP01 is supposed to be the Price Center.

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Unknown date

  
Wow, these are some of the ugliest maps I have ever played in my life. The maze (MAP02) is no fun at all. At least the maze map of MAP11 from Plutonia.wad was actually fun to play.

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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