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PPalace.wad

   (7 reviews)
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About This File

level 1 is based on UCSD's Price Center. 3 keys, One Cyberdemon. level 2 is an obnoxious maze. Hit the buttons to raise the floor to exit. 2 keys, 2 Cyberdemons, 2 Spidermasterminds, 1 Massive Crushing Ceiling with cool Disco Lights. level 3 is very loosely based on the Warren Apt. complex at UCSD. 3 keys, no big monsters. 4 part jump, invisible floor. Exit by killing John Romero level 4 is Nye's old house. Very Japanese. It's an architectural wonder. Only one monster.


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Unknown date

  
MAP01 looks weird but was awesome to play. I didn't like MAP02 and game crashed when I hit a switch "above" me. MAP03 is also fun, but I didn't finish it yet.

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Unknown date

  
a bunch of crap.0/5

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Unknown date

  
I liked it - WOW - map01 awesome - map03 awesome, and just as confusing as certain maps from eternal doom (like map31) but still very playable and mega cool when you know what to do, a couple secrets can't be triggered

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Unknown date

  
These maps are extremely ugly looking. It's not worth downloading. I've been to UCSD and even I can't tell that place on MAP01 is supposed to be the Price Center.

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Unknown date

  
Wow, these are some of the ugliest maps I have ever played in my life. The maze (MAP02) is no fun at all. At least the maze map of MAP11 from Plutonia.wad was actually fun to play.

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  • File Reviews

    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
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