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GROVE - ALTERNATE

   (25 reviews)
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Phyne

·

  

I feel a bit late to the party discovering the whole custom doom wad scene only just a year or two ago, but I have managed to play through almost all of the most memorable and awarded wads that have been created over the past 2.5 decades by sifting through the Cacowards and highly reviewed wads from the archive. Grove easily takes the cake as my favorite custom doom creation, and possibly my favorite custom creation from any game I've ever played, be it Starcraft: Broodwar custom maps, Fallout mods, or any other content.

How the author managed to create such a sense of spooky ambience and wonder is really quite amazing. From the hand drawn automap, to the fantastic original music, and everything in between including even the quirky story and setting that B.P.R.D. seemed to think was silly; It all contributes to a great experience that every old school gamer should play through, although you might just need to leave your expectations of a typical doom wad at the door.

 

One downside to the original level was the fps trouble, but the alternate version eliminates the issue entirely while still maintaining the original feel (or by playing on modern hardware/source port). My only real issue with this version is the very difficult to find switch in the cave.

5/5, I love it, even in 2018.

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Guest

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Most worthy of a five indeed

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Guest

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5/5 but.. Any walkthrough? :P

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Guest

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WOW THAT WAS AMAZING! I actually quit because I was too scared! Doom 3 never even scared me, but the atmosphere and not knowing what was coming next freaked me out. 5 STARS!

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Guest

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This is one of those novelty levels, like The Sky May Be, that's technically striking but no fun to play. It's the most atmospheric Doom level I have ever seen, with a moody sky, some attractive new graphics, and bags of darkness. But the few "straight" bits are crude and old-fashioned, and the gameplay revolves around hunting for tiny switches in near-constant darkness, godgarbage. It's more fun to admire with IDCLIP than to play.

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Guest

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Legendary.. 2174/5 -NMN

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Guest

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Worth the download just for the atmosphere alone. - shitbag

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Guest

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Yeah! Finally works with PrBoom! Still don't know what to do in this map though... -- 5/5 (For what I've seen so far :-P)

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Guest

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A creepy, beautiful, enchanting, haunting masterpiece with one of the best custom tracks I've ever seen in a Doom WAD. The game play was very challenging due to the complicated switch hunt and darkness, but it's innovative. 4.5/5

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Guest

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An original concept in a small map. A bit confuse, especially the switch in the cave, but funny. 4.5/5

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Guest

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This is a perfect example of what makes B.P.R.D such a great mapper. He manages to take a game that many people nowadays consider obsolete and turn it into an atmospheric, action packed, epic adventure. The music, the sprites, and the map itself all work together to create what can only be described as a work of art. Halo 2: Eat your heat out. 5/5 -Craigs

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Guest

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The type of atmosphere and design dreams are made out of! 50/5 for this fantastic work

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your awsome dude. im putting this on my rw disc with the rest of my fav wads. 5/5 - (Admiral) Xolzo

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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