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   (14 reviews)
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About This File

Yadda yadda mountain base yadda yadda experiments yadda mutants yadda yadda lone soldier yadda yadda reactor core yadda yadda three switches badda boom


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Guest

Unknown date

  
Interesting map. Would be better a bit harder. 4/5

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Guest

Unknown date

  
This is the first wad I've seen with double-barreled shotgun sargeants. Pretty cool, and the design was nice too.

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Obsidian

Unknown date

  
VERY well pulled off. The DeHackEd work could use a little more tweaking, but the map as a whole is a lot of fun. 4 stars. - Obsidian

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Guest

Unknown date

  
Quite good, but a bit repetitive towards the end.

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Guest

Unknown date

  
Big fan of this. The reactor core idea was pure genius. Stick to making progressive, adventurous and scenic maps like this, rather than the all-out monster slogs that your other two maps are. 4.5/5

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Guest

Unknown date

  
excellent 2nd map dude ! Very nice to play 4.5/5 - PerOxyd

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Guest

Unknown date

  
pretty good, especially for a newer mapper **** -sargebaldy

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Guest

Unknown date

  
It looks like he put a lot of effort into this map, and for a newer mapper this is impressive. I had to learn a lot before I spat out things like this. **** -cyber-menace

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Guest

Unknown date

  
Very good map -- :) -- GodCells

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Guest

Unknown date

  
Great! The end was fun because I had about 10 rockets, but it was too repetitive.

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Guest

Unknown date

  
A very nice map. Had a lot of fun playing through this.

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Guest

Unknown date

  
It looked great, and I had a blast! To cycloid: more please.

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  • File Reviews

    • By Doge Sword · Posted
      this is a mockery of two of the best wads of all time.  on top of that gameplay sucks.  don't get it for your sake.
    • By leodoom85 · Posted
      Another solid mapset that captures the PSX version feel perfectly. Maps comes in all flavors, from techbases and urban areas to the menacing void and, of course, HELL and also has some unexpected secrets which you might play it to see. Of course, I absolutely love the PSX version of Doom and this one is no exception. Gameplay speaking, it's pretty balanced and thought out nicely...with ambushes, good monster placement and really nasty traps which you must avoid it at all costs. One thing that will help you a lot is the addition of a new weapon...seriously, that thing is powerful...check it out and try. Maps have a nice look that helps you to be inmersed in the atmosphere and coupled with the music, it's much better.   Great recommendation, give it a try and you'll have a fun time.
    • By leodoom85 · Posted
      Since I tested the map, I can say that playing it again it still surprises me the amount of effort and detail of the gameplay used, like a lot of portals, clever effects like the one used before you pick up the yellow key saying nope and many nice references including a special secret. Gameplay itself for combat is pretty straightforward with some nasty stuff for you in the Nightmare difficulty. Try that out by all means. Really solid stuff which I totally recommend you folks and play it.
    • By elend · Posted
      When first reading this wad's description I thought this will be a 1994 style map, where someone just tried to recreate his office building to shoot up his colleages. Boy, was I wrong!   Going Down emerged as one of my favourite megawads so far, with its very clever use of small to medium map space and interesting gameplay mechanics in every single map. The first couple of maps start innocent enough, but soon you will find yourself navigating literal crawl spaces, thinking about use of space and / or slight puzzle mechanics just before being thrown into hell itself and fighting for your life. Going Down is designed as a literal descent into hell, which was the most beautifully realized aspect of it. How every map slightly changes into a more and more hellish theme is just great, great design work. Even though the later maps delve into slaughter territory I must admit that I still quite enjoyed it. Actually this was the first time I enjoyed being slaugthered and figuring out how to approach the map.   Going Down is simply an amazing piece of work, oozing quality from start to finish and rewarding the player with incredible elevator music inbetween. A must play.
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