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insertwackynamehere's ZDoom Deep Water Tricks

   (14 reviews)
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About This File

A tutorial involving deep water effects. Has a neat 3D floor effect, that may or may not have been discovered before.


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^ Open it in Doom Builder, idiot.

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It doesn't explain how to set the swim-able sectors up... it's just showing you what they are... sorry but it's no help at all!

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Unknown date

  
Very helpfull!!! 5/5 -r_rr

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Very good and easy to use. So I have finally learnt how to make deep water! 5/5 -Glassyman

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Pretty good stuff. If I was a mapper, I would make a few outdoor or indoor terraces that have a room directly underneath them or even a staircase to walk under like concourses at an arena. 4 stars --z34chris

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Unknown date

  
Heh, it gives what it says. A good tutorial, but the messages go a little fast. (I was never a fast reader) -cyber-menace

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Unknown date

  
Helpful Legendary

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Not enough detail :P Nah, it's pretty good. -Lutrov71

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I looked at this to see what I was doing wrong, then realized I didn't have matching sector tags XD Good Tutorial anyway.

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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