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DOOM - The Cyberdemon Army - Demo

   (65 reviews)
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5 Screenshots

About This File

I have constructed a demo of the 4 current top stages in DTCA. I hope you enjoy it.

Please take note that the MP3's in this wad are NOT music, but are my recorded voice sound effects. I converted them into the MP3 format to save space.

These levels have been modified slightly from thier originals. They now can work fully in deathmatch games. Here is the gameplay chart:

Map01 and Map19 - 2 or more players (recommended) Map20 and Map32 - 4 or more players (recommended)


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Guest

Unknown date

  
it is not doom (shooter), it is not tomb raider (adventure) and it is even not a good zdoom 'showcase'; lighting, design, architecture, gameplay nothing is really good, one star only for the efforts, sorry; anyway, play it! maybe you like it

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Unknown date

  
Wonderful! One of the best wad ever! 5/5!

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Unknown date

  
Can't wait for the final product.

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Unknown date

  
me too! 5/5

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Unknown date

  
I like what I'm seeing so far. I hope this gets finished. This megawad needs coop support! Please do away with the stealth monsters. No one even likes those retarded things.

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Unknown date

  
I don't think this will ever be finished. Cyber-Menace apparently left the community forever... and there's all of these rumours of him pretending to be a girl on the internets and being transgender and so on which is most likely true or something. Long story. Love the wad, though. ~Tawm

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Unknown date

  
it was decent, to many puzles i give it a 3/5 i prefer action

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Unknown date

  
Awesome stuff you got there! But the music is a little...lame

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Unknown date

  
Really good. I would LOVE to see the ZDoom Monster Resource Packs (monsters and humans) as well as the Bosses Resource Pack (you should include the Super Cyberdemon) at work in the real deal.

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Unknown date

  
"Really good. I would LOVE to see the ZDoom Monster Resource Packs (monsters and humans) as well as the Bosses Resource Pack (you should include the Super Cyberdemon) at work in the real deal.", I agree. New monsters shall be great for DTCA. Great stuff cyber-meance! ;) 5/5-Moti

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Unknown date

  
Excellent stuff, really. -deathz0r

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Unknown date

  
My god, thank you deathz0r. I know it takes a lot to get a compliment from you. I think my hard work is finally paying off. -cyber-menace

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Unknown date

  
REALLY good. I love all the detail put into some of the maps. Can't wait for the full megawad to come out! -MasterofDeath

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Unknown date

  
brilliant

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Unknown date

  
good job with the demo of the cyberdemon army.i must of took a lot of time to start outing it together.i cant wait till the megawad comes out so then it would be a good co-op wad -cyber_knight

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Unknown date

  
Awesome!! 5/5-- SSWolfenSie

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Unknown date

  
DUDE!! i didnt know you could something this good on a computer. nice!!!

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Unknown date

  
fuck this. go play sonic doom.

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Unknown date

  
..... so this will not be full?

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Unknown date

  
Awesome stuff. Listen to my advice. Coop is needed...You know who i am. --Charris

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Unknown date

  
i loved it.wheres the full version?5/5

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  • File Reviews

    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
    • By Walter confetti · Posted
      Conceptually not bad, it's a pretty imposing tower with some decent lighting, but no ammo at all despite having the guns and a VERY obscure way to rise up the floor in the lava pit? That's a big downer. But overall, it's ok.
    • By eanasir · Posted
      Well, the map is pretty basic. The map is quite challenging, with there being 0 ammo pickups (excluding the backpack) outside of the starting room. There are also nazis for some reason. I will give it 2 stars only because this really wasn't meant to be played to be enjoyed, but rather just a example of how to build a map in DEU.
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