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DickWad2.wad

   (4 reviews)
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About This File

A DOOM 2 WAD with multiple levels, not-so-new sounds, new graphics, lots of secrets, deception, and evil tricks. Best on a 486. The name of this p-wad is JUST ITS NAME, that's all.


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Guest

Unknown date

  
Ten levels dated January 1995. Based on the name and age I was expecting them to be awful, and they are. Map01 is a trivial nothing that I finished in no time; Map02 is a mazey maze of identical corridors, tricky only insofar as there's almost no health; Map03 is just as crap, and again has a maze; I skipped briefly through the other maps to Map10, a not-bad boss battle marred by the fact that it doesn't have an exit switch. Overall this is poor.

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Unknown date

  
Even as someone who often likes old wads that the cool kids seem to hate, I find it hard to say anything very positive about this one. It's not broken, but it's not worth playing.

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  • File Reviews

    • By elend · Posted
      When first reading this wad's description I thought this will be a 1994 style map, where someone just tried to recreate his office building to shoot up his colleages. Boy, was I wrong!   Going Down emerged as one of my favourite megawads so far, with its very clever use of small to medium map space and interesting gameplay mechanics in every single map. The first couple of maps start innocent enough, but soon you will find yourself navigating literal crawl spaces, thinking about use of space and / or slight puzzle mechanics just before being thrown into hell itself and fighting for your life. Going Down is designed as a literal descent into hell, which was the most beautifully realized aspect of it. How every map slightly changes into a more and more hellish theme is just great, great design work. Even though the later maps delve into slaughter territory I must admit that I still quite enjoyed it. Actually this was the first time I enjoyed being slaugthered and figuring out how to approach the map.   Going Down is simply an amazing piece of work, oozing quality from start to finish and rewarding the player with incredible elevator music inbetween. A must play.
    • By Rosh Fragger · Posted
      Such a wonderful creation! I really wish there were some more maps so this could make it into ZDaemon Thursday Night Survival (TNS) someday...
    • By Ajora · Posted
      This is a solid contender for being the absolute best Megawad that I've ever played. 
    • By NuMetalManiak · Posted
      I...did not review this, okay. well, it's blue and it's pretty decent and setpiece-y. get used to ribbiks' style and this one is just like all his other maps, very well-designed and fun to play. just watch out for MAP03's final area.
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