Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

DickWad2.wad

   (4 reviews)
Sign in to follow this  

Guest

About This File

A DOOM 2 WAD with multiple levels, not-so-new sounds, new graphics, lots of secrets, deception, and evil tricks. Best on a 486. The name of this p-wad is JUST ITS NAME, that's all.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
Ten levels dated January 1995. Based on the name and age I was expecting them to be awful, and they are. Map01 is a trivial nothing that I finished in no time; Map02 is a mazey maze of identical corridors, tricky only insofar as there's almost no health; Map03 is just as crap, and again has a maze; I skipped briefly through the other maps to Map10, a not-bad boss battle marred by the fact that it doesn't have an exit switch. Overall this is poor.

Share this review


Link to review
Guest

Unknown date

  
Even as someone who often likes old wads that the cool kids seem to hate, I find it hard to say anything very positive about this one. It's not broken, but it's not worth playing.

Share this review


Link to review
  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
×