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BF_THUD! v2.1 (ChrisK for DOOM ][)

   (29 reviews)
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purist

  
Small, mainly high concept maps that follow a similar theme to Doom II but are by large trivially easy. Mazes, bizarre design desisions and unrewarding switch hunts occasionally marr what is otherwise harmless fun if you don't take your Doom too seriously.

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Guest

Unknown date

  
I'm glad this has become more or less obscure with time. This type of level can die in a fire. If you don't really like playing Doom but have a fetish for switches and like being thrown around by teleporters or getting killed by traps, this is for you. It can be useful to get some ideas from the mechanics to put in a better set of levels, but that's it. It's just a big "examples" WAD, as far as I'm concerned. [2/5] ~Chain Mail (09/2010)

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Guest

Unknown date

  
^What he said. If you're looking for an underrated '95 megawad, then go play Cleimos 2 or Mars War. This is just way too tedious.

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Guest

Unknown date

  
Played through the first few levels. I don't care if it's '95, some '94 ones are better too. First off, big open areas with needless switches and boring level design. 2. AVOID. ~That guy over there

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Guest

Unknown date

  
29 compact maps which often involve switch puzzles or evading nasty traps. Don't be disappointed by the rather simplistic level design, considering it's a WAD from 1995. All Klie maps from the "Lost Episodes of Doom" can be found here, most of them being improved by the transfer to Doom II. The final map still feels like a bad joke, though. You should still play this at least once since it's considered to be Klie's "Magnum Opus". 4/5 - NightFright

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Guest

Unknown date

  
thumbs up if DW Megawad club brought you here

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_bruce_

Unknown date

  
Awesome set that represents a nice mixture of simplicity and abstract design. Love the visuals.

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Guest

Unknown date

  
Ahh this map made me pop a boner, great stuff!

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Guest

Unknown date

  
Wow!

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Guest

Unknown date

  
Many of the maps look like their names and the design/architecture is remarkably smooth for early '95. 3.5(4)/5 upped to 4.5(5)/5 for being an early '95 wad. Definitely worth looking at, especially for old school fans! -Brandon D. Lade

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kmxexii

Unknown date

  
Not all of Klie's maps from the Lost Episodes were converted to BF_THUD, but if I had to guess, he copied over the maps he felt had held up the best. Maps can be hit or miss but many of the originals are among Klie's best, and they're all pretty small, so they don't linger.

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Guest

Unknown date

  
This is clearly a puzzle map, focused on tricks, traps and switch hunting, very few monsters and ridicolous amounts of health and ammo. I guess it's OK if you're into that kind of thing, but nowhere near as wonderful as several reviewers claim it to be. Mapping however is more than decent for 1995, but some levels contain certain errors like stuck monsters. Also the statement about map 29 must be a joke... 3/5 -Maes

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Guest

Unknown date

  
Short maps that focus more on switch hunting, and puzzle solving then killing tons of monsters.other then it being a little different then most wads it is just an average map set. 3/5 Mal.

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NuMetalManiak

Unknown date

  
vintage megawad, some neat stuff, although some questionable switch placement. all in all it's pretty fun.

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Guest

Unknown date

  
This is a beautiful set of maps that actually capture the original feel of Doom. The author's level designs are amazing, especially given the time this wad came out. Definitely worth checking out -- it's one of my personal favorites. --Blackheart Lee

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Guest

Unknown date

  
An okay megawad for today; well above par for 1995. Worth looking into, surprised this missed the top 10 of that year, though it's one of the more obscure releases.

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Guest

Unknown date

  
Very mediocre.

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Guest

Unknown date

  
Among the most underated WADs i would believe (not surprising considering the fact that most WADs from that era were really bad). Even by todays standard this is a very, very pretty and proffesional set of levels. The author must have spent a long, long time on this. Used to play this a lot back in the day.

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Guest

Unknown date

  
Decent and very early megawad. And a little history lesson: this is by no means obscure - it was one of the most prominent releases at the time.

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  • File Reviews

    • By Major Arlene · Posted
      I had raised my eyebrows when I read everything in the text file, but I really enjoyed this! It's totally adorable, all the assets were obviously hand-made with love, and the puppy is wonderful :) Just wish it was longer! I hope you do some more with this, it's definitely a welcome break. Maybe add some menu assets to really sell the idea.
    • By Marlamir · Posted
      Nice details and visuals. Maybe bitt claustrophobic but that's not weakness at all and i kinda like it. Gameplay is what ruining the map. For six months of work the gameplay feel very unbalanced and bad. Lot of stronger enemies appear on a place where you can't move properly.
    • By StormCatcher.77 · Posted
      The visuals of the map is rich in details, but they look somewhat erratic and do not form a solid style. Although, some of the author's decisions looks new for me. If you be careful enough, then this map may well bring positive impressions of the gameplay. Lock a player in a narrow space with strong opponents is controversial idea, but an experienced player can get good trial from fights by finding a winning strategy. In general, the map does not leave the desire to go through it again. I recommend this map for seekers of hard and challengind gameplay.
    • By StormCatcher.77 · Posted
      Just a cool ZDoom map with well balanced gameplay. I was run through it with pleasure.
    • By Gaia74 · Posted
      I must say that although it is a wad of terry, I would like to find a serious one like this, new enemies very interesting and original just for their attacks, bosses that have inspired me (and you can see it in my creations) and it is really amazing like this wad despite having their terry traps is entertaining and much better than many wads of 32 levels, if you want to have something interesting to play and different as long as you ignore the story is fun filled with very good boss fights, excellent music, this is an option although if you can not stand the terry traps just do not try it   5/5 to be a joke wad   Gaia74
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