Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

SEDNA 1

   (12 reviews)
Sign in to follow this  

Guest

3 Screenshots

About This File

A large map for Doom 2 requiring a Boom compatible source port. This level was built in 1999 of what I can remember and was built for a megawad which never got released. This map takes advantage of many Boom features and will run with any port supporitng these. The style of the level is varied, real old school Doom style but in my style of course, should be a real challenge too. This level works perfecty with Boom and Zdoom.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

  
Medium-sized marble/lava/slime style underground map. Technically ok, but crampy to the point of claustrophobic, which makes gameplay not very exciting. Looks & feels themeless. Overall meh + 1* for the shown skills = small 3*.

Share this review


Link to review
Guest

Unknown date

  
A complex level and I had a hard time finding my way. In the end I took more environmental damage then anything else. If you're good in navigating unknown maps it might be a little less frustrating. Gameplay monsterwise is very entertaining. I didn't have too much fun due to environmental hazards but still a pretty darn good map. 4/5 coldfusio

Share this review


Link to review
Guest

Unknown date

  
Dude if you're going to make a map. you can at least try and stick with a theme rather then randomly placeing any old texture where ever..

Share this review


Link to review
Guest

Unknown date

  
Another useless joke wad from Paul.

Share this review


Link to review
Guest

Unknown date

  
Assholes!!! As usual, Paul made a masterpiece! "The level is varied, real old school Doom style but in my style of course, should be a real challenge too" - 5/5 - Jive

Share this review


Link to review
  • File Reviews

    • By Gato606 · Posted
      It's a very impressive megawad with a nice themed ancient Egypt atmosphere, with very nice choosing of textures to contribute to that theme, very nice architecture and impressive (and very risky) twist on the story going from ancient Egypt to alien spaceships, without using hi-pitched colors like in Ancient Aliens. Also, very tough megawad, if you're masochist enough, you can play it with Complex Doom and add LCA for more doses of pain.
    • By whirledtsar · Posted
      It's okay. Quite easy due to the abundance of artifacts, mana, & health. The level design is fine, nothing special. The only truly bad part was the unmarked puzzle bookcases, forcing you to wallhump the entire library as a last resort. Otherwise it's pretty simple stuff, running around finding keys and smashing monsters. The texturing and lighting aren't fantastic but aren't noticeably bad either. The only glaring issue is that many windows just show a wall textured with the sky texture rather than an area with a sky ceiling. Yet there are perfectly normal outdoor areas. Perhaps the author only figured it out skies halfway through development? Anyways, this is worth your time if you want an hour or two of simple Hexen fun.
    • By yourusernamee · Posted
      loved all of it except map20. that map sucked the life out of me. really great stuff all around.
    • By Gato606 · Posted
      It's a nice wad overall, nice map design, textures and monster placement, enjoyed playing on D-Touch (GZDoom1.8) with Dude4th weapon mod.  My only complain would be the secrets, they have very few to no clues about their position.  There was a problem on E3M5 on the secrets around the squared starting room with stairs, the wall closes and let me stuck inside, had to use idclip to get out from those secret rooms.
    • By amackert · Posted
      I recently played through this continuously twice on UV. Overall I feel this is an expertly crafted WAD from start to finish. Beautiful scenery, great soundtrack, and intense gameplay. Maybe a little too intense sometimes, and with that it's probably not a WAD I'll recommend to newbies. If less experienced players absolutely have to try it, I suggest playing on the lower difficulty modes as the included readme suggests. Describing the later maps of this WAD as "brutal" on UV is an understatement to say the least.
×