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SEDNA 1

   (12 reviews)
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About This File

A large map for Doom 2 requiring a Boom compatible source port. This level was built in 1999 of what I can remember and was built for a megawad which never got released. This map takes advantage of many Boom features and will run with any port supporitng these. The style of the level is varied, real old school Doom style but in my style of course, should be a real challenge too. This level works perfecty with Boom and Zdoom.


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Medium-sized marble/lava/slime style underground map. Technically ok, but crampy to the point of claustrophobic, which makes gameplay not very exciting. Looks & feels themeless. Overall meh + 1* for the shown skills = small 3*.

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Unknown date

  
A complex level and I had a hard time finding my way. In the end I took more environmental damage then anything else. If you're good in navigating unknown maps it might be a little less frustrating. Gameplay monsterwise is very entertaining. I didn't have too much fun due to environmental hazards but still a pretty darn good map. 4/5 coldfusio

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Dude if you're going to make a map. you can at least try and stick with a theme rather then randomly placeing any old texture where ever..

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Unknown date

  
Another useless joke wad from Paul.

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Assholes!!! As usual, Paul made a masterpiece! "The level is varied, real old school Doom style but in my style of course, should be a real challenge too" - 5/5 - Jive

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  • File Reviews

    • By CountArchvile · Posted
      this was the most immersive and chilling wad I've ever played
    • By CountArchvile · Posted
      Terry you've done it again, thank you for blessing us with your very challenging and fun WADs
    • By m8f · Posted
      EPIC journey through 11 completely different levels. Stunning visuals: from tiny details to grand architecture. These maps are challenging, but not impossible. Had to retreat to HMP on the two latest levels, though.   My favorite level is Felt (library). So many passage ways to explore.
    • By NuMetalManiak · Posted
      it should be obvious to those who are playing this that this is NOT another Doom 64 TC. it's recreating the levels of Doom 64 as Doom II levels, which is why you see other monsters and a few changes to layout as well.   i'm not gonna give this a good score though. but this may be because I just don't like Doom 64's levels in general. even when you cut out the atmosphere and enhance the gameplay and layout of the maps here there's still some bashful puzzles to solve and well, the levels are longer than they really are. my Doom 64 opinion of course.
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