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E1M3: Reincarnated

   (25 reviews)
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About This File

E1M3: Reincarnated is a recreation of Level 3 of the first Doom. I looked to keep the gameplay of the original Doom, and spice it up with detail, and features zdoom has. I *might* consider recreating the entire first episode if this map goes well.

NOTE: This map was made from scratch. No parts of the original map were used in the making of this map

Oh yeah, and one more thing. For those who would like to complain about The fact that I used a couple non-Episode 1 monsters, BLAH.

Updated on April 07, 2004 at 1:35 PM: :: Fixed a couple texture misalignments I noticed :: Changed the red strobe light in the blue key room (now fades red) :: Implemented difficulty settings :: Added a little more health in Ultra-Violence


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doomedwarrior1981

  
Great remake of e1m3 but please less hell knights they made the level too challenging

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Unknown date

  
Great job! I'd like to see more E1 remake maps of this quality! - Udderdude

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Unknown date

  
Very nice, and uses the translucent windows I remember from E1M3 in Playstation Doom. It would be interesting if this chap did similar remakes of all the other Doom levels (no doubt a mammoth task); at the end of it we would have a sort-of open source Doom, wads and all.

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Unknown date

  
Nice enough, but way too much of a rip off of the original level. 3/5

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Unknown date

  
I don't see how you can possibly complete it without using the cheats to get the BFG.

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Unknown date

  
IT WAS AWESOME! the only problem was there are too many monsters.

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Unknown date

  
Fair level. 3/5

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Unknown date

  
This rules! Do a full 4 ep. replacement :-)

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Unknown date

  
"Nice enough, but way too much of a rip off of the original level. 3/5" Well considering it's a remake it's supposed to be like the original to a certain degree.

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Unknown date

  
Looks pretty damn good, but that red light in the blue key trap absolutely killed me :-)

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Unknown date

  
a good map, but I'm not seeing the E1M3yness at all.

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Unknown date

  
I think the level was overall pretty good, but I think you may have overdone it. The difficulty was just as difficult as the original, until I was thrown two hell knights in a small room with with flashing red lights, no armor, and only a shotgun. You can figure out the rest... ****

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Unknown date

  
Looks great, plays almost as well as it looks. Cool usage of zdoom features to recreate infamous Dark Room Trap. Also tasteful usage of slopes (look at the nukage falls). Well, room with hell knights wasn't that difficult :) Not legendary, but very good. 4/5 -- Brun Ohn

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Unknown date

  
thats a pretty awesome rendition of e1m3, it would be really cool if you made the whole first episode, or maybe even all of doom :p

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Unknown date

  
Very nice. A few small errors, not even: unpegged doors (after teleporter in the left wing), a couple of texture mismatches (STARTAN instead of SUPPORT2, Soulsphere room) and scriping (intro is missing intgerp points and the secret exit entrance can be executed more than once). And those red strobe lights are a bitch on the eyes! Other than that, very, very cool; would definatel like to see a whole E1 replacement in this style.

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Unknown date

  
Best recreated map ever, including TC's for other games. The few bugs should be fixed, though.

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  • File Reviews

    • By Doomkid · Posted
      Download the REAL file here (rd1.zip is NOT correct) https://www.doomworld.com/idgames/levels/doom2/megawads/d64d2   Shocked to see so many negative reviews. I had an absolute blast with this one, and I'm not sure what Nems was talking about with the Boom stuff as this runs in Doom2.exe with no trouble. In fact, there is a TON of impressive vanilla stuff going on here. I guess it was so well done that it tricked him.   This deserves a high score. It's a lot of fun.
    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
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