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E1M3: Reincarnated

   (25 reviews)
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About This File

E1M3: Reincarnated is a recreation of Level 3 of the first Doom. I looked to keep the gameplay of the original Doom, and spice it up with detail, and features zdoom has. I *might* consider recreating the entire first episode if this map goes well.

NOTE: This map was made from scratch. No parts of the original map were used in the making of this map

Oh yeah, and one more thing. For those who would like to complain about The fact that I used a couple non-Episode 1 monsters, BLAH.

Updated on April 07, 2004 at 1:35 PM: :: Fixed a couple texture misalignments I noticed :: Changed the red strobe light in the blue key room (now fades red) :: Implemented difficulty settings :: Added a little more health in Ultra-Violence


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doomedwarrior1981

  
Great remake of e1m3 but please less hell knights they made the level too challenging

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Unknown date

  
Great job! I'd like to see more E1 remake maps of this quality! - Udderdude

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Guest

Unknown date

  
Very nice, and uses the translucent windows I remember from E1M3 in Playstation Doom. It would be interesting if this chap did similar remakes of all the other Doom levels (no doubt a mammoth task); at the end of it we would have a sort-of open source Doom, wads and all.

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Unknown date

  
Nice enough, but way too much of a rip off of the original level. 3/5

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Unknown date

  
I don't see how you can possibly complete it without using the cheats to get the BFG.

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Unknown date

  
IT WAS AWESOME! the only problem was there are too many monsters.

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Unknown date

  
Fair level. 3/5

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Unknown date

  
This rules! Do a full 4 ep. replacement :-)

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Unknown date

  
"Nice enough, but way too much of a rip off of the original level. 3/5" Well considering it's a remake it's supposed to be like the original to a certain degree.

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Unknown date

  
Looks pretty damn good, but that red light in the blue key trap absolutely killed me :-)

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Unknown date

  
a good map, but I'm not seeing the E1M3yness at all.

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Unknown date

  
I think the level was overall pretty good, but I think you may have overdone it. The difficulty was just as difficult as the original, until I was thrown two hell knights in a small room with with flashing red lights, no armor, and only a shotgun. You can figure out the rest... ****

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Unknown date

  
Looks great, plays almost as well as it looks. Cool usage of zdoom features to recreate infamous Dark Room Trap. Also tasteful usage of slopes (look at the nukage falls). Well, room with hell knights wasn't that difficult :) Not legendary, but very good. 4/5 -- Brun Ohn

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Unknown date

  
thats a pretty awesome rendition of e1m3, it would be really cool if you made the whole first episode, or maybe even all of doom :p

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Unknown date

  
Very nice. A few small errors, not even: unpegged doors (after teleporter in the left wing), a couple of texture mismatches (STARTAN instead of SUPPORT2, Soulsphere room) and scriping (intro is missing intgerp points and the secret exit entrance can be executed more than once). And those red strobe lights are a bitch on the eyes! Other than that, very, very cool; would definatel like to see a whole E1 replacement in this style.

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Unknown date

  
Best recreated map ever, including TC's for other games. The few bugs should be fixed, though.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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