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Real World 2

   (56 reviews)
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4 Screenshots

About This File

A 10 level wad for doom2. This wad was made in Delmenhorst, Germany.


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Guest

  
This wad gave me huge hard on!

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NuMetalManiak

  
very average but that doesn't mean its terrible. Not a whole lot of Doom II stuff for a Doom II PWAD though.

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scifista42

  
Relative simply designed levels, with easy, but actually very enjoyable gameplay. I've found the inserious music slightly funny, but it helped to make the experience feel better, so that I liked it a lot. Good 2004 mapset. 5/5

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Guest

Unknown date

  
I liked this. A lot of the areas seemed to have been inspired by classic Doom levels (though most of them looked almost exactly like the parts they were inspired from). That gameplay felt very oldschool, same goes with architecture, but I felt that the final level was a little anti-climatic. Still, I recommend this. 4/5 ~Metaler

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Guest

Unknown date

  
architecture 4.5/5, design and detail 3/5, gameplay 5/5 - 4/5

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Guest

Unknown date

  
the best of the best of the very best of the absolute best of very best! 5/5 I know that this isn't about the wad but I heard the robocop triligy is out! posted june 16, 2004 (last day of school for me since im in 6th grade now going to 7th)

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Guest

Unknown date

  
Nice work, very faithful to the original. - pritch

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Guest

Unknown date

  
Very fun.

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Guest

Unknown date

  
Very easy and short. Finished in 1 hour without die. Only design has some interest. 2.5/5

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Guest

Unknown date

  
Short but sweet, looks good and flows excellently. Not much of a challenge, but absolutely perfect for a casual run. Almost nostalgic in places, a highly recommended experience.

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Guest

Unknown date

  
Very nice. But I still think rw1 was better.

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Guest

Unknown date

  
I preferred rw.wad too, but this is still a great wad.

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Guest

Unknown date

  
not bad, not good either, I don't believe that the author was just 14 when doing this wad (or he got a lot of help)

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Guest

Unknown date

  
Pretty darn good. Level design and detailing is a bit simplistic, but the gameplay is topnotch and is on par with the classic Doom episodes. 4/5

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Guest

Unknown date

  
i really liked this, all action packed maps that keep you on your feet, i really liked real world 1, this was a very good sequel to it 5/5

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Guest

Unknown date

  
Yeah, this is even better than RW1. Bit short, but with great flow. This time dominating theme is Doom1, levels 1-5 are completely in E1 style, mainly with E1 monsters and weapons. Last 5 levels are E1/E2 mixed with some Doom2 stuff (SSG, mancubi, hell knights, revenants and chainguys). Actually, some levels are remixes of original D1/D2 levels. Pure fast & action packed fun, from start to end. Kicks ass. 5/5 -- Brun Ohn

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Guest

Unknown date

  
easy..but you are so young builder. 4/5

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Guest

Unknown date

  
It was fun but I liked RW.WAD better.

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Guest

Unknown date

  
Unimpressed. Nice architecture, but little that's original. And total lack of monster placement - the later levels are walkthroughs.

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  • File Reviews

    • By Doge Sword · Posted
      this is a mockery of two of the best wads of all time.  on top of that gameplay sucks.  don't get it for your sake.
    • By leodoom85 · Posted
      Another solid mapset that captures the PSX version feel perfectly. Maps comes in all flavors, from techbases and urban areas to the menacing void and, of course, HELL and also has some unexpected secrets which you might play it to see. Of course, I absolutely love the PSX version of Doom and this one is no exception. Gameplay speaking, it's pretty balanced and thought out nicely...with ambushes, good monster placement and really nasty traps which you must avoid it at all costs. One thing that will help you a lot is the addition of a new weapon...seriously, that thing is powerful...check it out and try. Maps have a nice look that helps you to be inmersed in the atmosphere and coupled with the music, it's much better.   Great recommendation, give it a try and you'll have a fun time.
    • By leodoom85 · Posted
      Since I tested the map, I can say that playing it again it still surprises me the amount of effort and detail of the gameplay used, like a lot of portals, clever effects like the one used before you pick up the yellow key saying nope and many nice references including a special secret. Gameplay itself for combat is pretty straightforward with some nasty stuff for you in the Nightmare difficulty. Try that out by all means. Really solid stuff which I totally recommend you folks and play it.
    • By elend · Posted
      When first reading this wad's description I thought this will be a 1994 style map, where someone just tried to recreate his office building to shoot up his colleages. Boy, was I wrong!   Going Down emerged as one of my favourite megawads so far, with its very clever use of small to medium map space and interesting gameplay mechanics in every single map. The first couple of maps start innocent enough, but soon you will find yourself navigating literal crawl spaces, thinking about use of space and / or slight puzzle mechanics just before being thrown into hell itself and fighting for your life. Going Down is designed as a literal descent into hell, which was the most beautifully realized aspect of it. How every map slightly changes into a more and more hellish theme is just great, great design work. Even though the later maps delve into slaughter territory I must admit that I still quite enjoyed it. Actually this was the first time I enjoyed being slaugthered and figuring out how to approach the map.   Going Down is simply an amazing piece of work, oozing quality from start to finish and rewarding the player with incredible elevator music inbetween. A must play.
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