Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Reborn Epidemic

   (16 reviews)
Sign in to follow this  

Guest

1 Screenshot

About This File

This is my very first DOOM map. The theme is set in the traditional tech / starbase theme which leads from a warehouse staging facility to a waste management center, and finally a command depot. I tried to use my brain when building this map, and hopefully it paid off. This map can be difficult if you play through it without thinking. I suggest using a modern port such as ZDoomGL for maximum performance. The secret areas will pay off. Also, Nothing is in plain view - you will have to look for items. And most importantly, have fun with it!

I look forward to creating more maps when inspiration strikes. And next time, hopefully it'll be a little bit neater and structured - but hey, cut me some slack, its my first map!


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
This is good fun. It's a bit spartan and simple, and feels like a Doom 1 map (although there are several Doom II monsters and the super shotgun, the layout feels nostalgic). It's not at all hard and would have benefited from more monsters, especially during the final run to the exit; I have a penchant for carnage. 4/5 -Kimveer

Share this review


Link to review
Guest

Unknown date

  
Wow, this is yout first map? I gotta say, this is pretty great! Good gameplay, good architexture, and overall a fun experience. But... I do dock 1 point because, well, I just don't like starbases (like hellish enviroments more). If you make another map, I got my fingers crossed for a hell map. Good job. -Chronoteeth

Share this review


Link to review
Guest

Unknown date

  
Very good first wad, probley better than most wads I've played lately. Not to hard to find your way around plus Im a sucker for tech bases. 8/14/07

Share this review


Link to review
Guest

Unknown date

  
This map is actually pretty good! For your first map I'm surprised. I mean, of course, it's got it's little mistakes here and there, like a slime trail in the slime-maze, a couple of moving doortracks, some minor misalignments... Still not bad though. I especially liked the look of that outdoor part of area 1, with the demons in the water to the left and right. Another really nicely done area was area 2, with the mountains with a plasma rifle and such. Really good map, 4/5. -Darkhaven3

Share this review


Link to review
Guest

Unknown date

  
3/5

Share this review


Link to review
Guest

Unknown date

  
While the architecture in this map was somewhat simple (it reminded me of old-school maps), the level was pretty fun to play. The secrets were well, but not too well, hidden :-)

Share this review


Link to review
Guest

Unknown date

  
Kinda average techbase map. I didn't see anything requiring GZDoom or ZDoom. 3/5

Share this review


Link to review
  • File Reviews

    • By Doomkid · Posted
      Download the REAL file here (rd1.zip is NOT correct) https://www.doomworld.com/idgames/levels/doom2/megawads/d64d2   Shocked to see so many negative reviews. I had an absolute blast with this one, and I'm not sure what Nems was talking about with the Boom stuff as this runs in Doom2.exe with no trouble. In fact, there is a TON of impressive vanilla stuff going on here. I guess it was so well done that it tricked him.   This deserves a high score. It's a lot of fun.
    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
×