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Reborn Epidemic

   (16 reviews)
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About This File

This is my very first DOOM map. The theme is set in the traditional tech / starbase theme which leads from a warehouse staging facility to a waste management center, and finally a command depot. I tried to use my brain when building this map, and hopefully it paid off. This map can be difficult if you play through it without thinking. I suggest using a modern port such as ZDoomGL for maximum performance. The secret areas will pay off. Also, Nothing is in plain view - you will have to look for items. And most importantly, have fun with it!

I look forward to creating more maps when inspiration strikes. And next time, hopefully it'll be a little bit neater and structured - but hey, cut me some slack, its my first map!


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Guest

Unknown date

  
This is good fun. It's a bit spartan and simple, and feels like a Doom 1 map (although there are several Doom II monsters and the super shotgun, the layout feels nostalgic). It's not at all hard and would have benefited from more monsters, especially during the final run to the exit; I have a penchant for carnage. 4/5 -Kimveer

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Unknown date

  
Wow, this is yout first map? I gotta say, this is pretty great! Good gameplay, good architexture, and overall a fun experience. But... I do dock 1 point because, well, I just don't like starbases (like hellish enviroments more). If you make another map, I got my fingers crossed for a hell map. Good job. -Chronoteeth

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Unknown date

  
Very good first wad, probley better than most wads I've played lately. Not to hard to find your way around plus Im a sucker for tech bases. 8/14/07

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Guest

Unknown date

  
This map is actually pretty good! For your first map I'm surprised. I mean, of course, it's got it's little mistakes here and there, like a slime trail in the slime-maze, a couple of moving doortracks, some minor misalignments... Still not bad though. I especially liked the look of that outdoor part of area 1, with the demons in the water to the left and right. Another really nicely done area was area 2, with the mountains with a plasma rifle and such. Really good map, 4/5. -Darkhaven3

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Unknown date

  
3/5

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Guest

Unknown date

  
While the architecture in this map was somewhat simple (it reminded me of old-school maps), the level was pretty fun to play. The secrets were well, but not too well, hidden :-)

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Unknown date

  
Kinda average techbase map. I didn't see anything requiring GZDoom or ZDoom. 3/5

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  • File Reviews

    • By Meril · Posted
      For 1995, not bad. Some ideas, are really cool, but they're mixed with dumb things. Texture misalignments are common. Overall I had nice time with this.
    • By Nems · Posted
      Aside from a couple of stinkers (I'm looking at you, maps 20 and 33), this was a pretty fun and challenging map set to play through. For the time limit imposed in order to make these maps, they're of pretty nice quality, I think. While I wasn't the biggest fan of the (in my opinion) overusage of Arch-Viles and Revenants, it was still a fair challenge.
    • By Classicgamer6 · Posted
      Disregard earlier review server error caused me to download the incorrect file. So what do I like? The textures combined with the sharp lighting contrast between heavy dark and rather bright areas. What I don't like is the rather empty feeling level with large rooms and corridors filled with medium tier enemies on Ultra Violence, i.e cacodemons and hellknights, while only given a shotgun and chaingun. The issue with this is that encounters become more tedious than dangerous. I would add a super shotgun or spread out the medium tier enemy placement. The level detailing leaves a lot to be desired with the large empty grey rooms/corridors reminding me more of Half-Life than Doom. With some more detailing and better monster/weapon placement I would rank this higher but as it stands this level leaves a lot to be desired.
    • By CountArchvile · Posted
      ''Build Time:3 Months'' Sure Terrence
    • By CountArchvile · Posted
      the map looks good visually but what does the have to do with doom 64? and how do I kill an archvile with a pistol? and a cyberdemon with a chain gun?
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