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Somehwat Evil

   (16 reviews)
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Another large map using lots of brown textures, mostly brick and wood, and Legacy teleport trickery. Probably goingto be my last wad for a long time, a year at least. :(


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Unknown date

  
A chaingunner, shooting you from top of his platform, when you have just a pistol and a hord of imps attacking you from everywhere... For a beginning, it's pure crazyness!!! I don't care to play it more than those very first secondes

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Unknown date

  
Don't just stand there, you woman, run! There's a shotgun guy behind the first door, which is directly ahead of you as you start, and a berzerk pack up the first set of steps. There's no excuse for losing a level if you have a berzerk park. It takes three punches to kill a revenant or a cacodemon, one for the lesser monsters, and use something else for the bigger ones. Now practice. The level itself is great fun, a big manly hard level of manly manliness. Works fine in Zdoom.

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Unknown date

  
Best...Wad...EVER!

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Guest

Unknown date

  
Hmmm, nice review. Thanks.:) I don't have a clue how to fix the compatibility issue so you'll just have to use 1.41 until the problem's fixed. But more wads are also incompatible. Try running Nimrod on the new release.

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Unknown date

  
Crashes with Legacy 1.41 as well, which is why I tried 1.42. (Well, doomlegacy-{x11,sdl} 1.41release-1 on Debian testing/unstable. No gameplay-related patches that I can see.)

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Unknown date

  
Looks Good.

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Guest

Unknown date

  
Great Music, great gameplay. a little scary. For me, runs nice on legacy version 1.42 with OpenGL. Well, looks like there´s no words to define this excellent wad!

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Unknown date

  
Nice looking, but shitty name.

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Unknown date

  
Good stuff. Has challenging gameplay that forces you to conserve ammo wisely, nice architecture and some freaky music that really sets the mood. Whoever rated this 3 should be spanked :P - Udderdude

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  • File Reviews

    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
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