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STIGMATA

   (18 reviews)
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About This File

Medium sized single/co-op player map. Gstone themed.


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TimeOfDeath

  
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Guest

Unknown date

  
Great work!

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Cool little map - Szymanski

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nothing special, not much fun 3/5

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Unknown date

  
prity hard instead of a shotgun at the begining it wood be better if thair was a duble-bairld shotgun with some shellboxis i supoze the wad wusint that bad but just watch out 3/5

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This is a superb little map-very challenging,tight with health/ammo,teleport ing monsters&cramped,in- close fighting-well worth the download.I died a few times before I got through it on HMP. 5/5-d.d.koop

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He does call himself "Shitbag" too, and "shtbag667" at Newdoom forums (and in the past "turdburglar", and his real name is Raymond Schmitz): Ray "Shitbag" Schmitz. Don't forget this name! - 5/5 - Jive

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A superbly designed map from start to finish. Great challenge, great architecture. The music sucks though but that dosent stop me from giving this level 5 stars. -PC

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^ Who in their right mind listens to the music while playing Doom? ... A beautiful map from a talented guy. Shame his levels are so few and so short. Still a good challenge for the serious Doomer though. 5/5

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It's rough! It's challenging from the very first seconds, until the end. You're facing all kinds of monsters in mostly small areas in GSTONE-style. The whole map is looking nice and detailed, though not as superb as "Yesterday's nightmare". But still atmospheric and thoroughly done. It's an excellent map and Ray is becoming one of my favorite SP mappers. 4.5/5 -Milian

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Too tight and jam-packed. I get frustrated when I keep dying and have to learn where the dudes are going to come from just to have a shot. Memorization is not fun gameplay to me.

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Unknown date

  
Excellent map: looks good, and is tight, challenging and fun.

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Adorable! Love the detail, love the frantic gameplay. -Curunir

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  • File Reviews

    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
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