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STIGMATA

   (18 reviews)
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About This File

Medium sized single/co-op player map. Gstone themed.


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TimeOfDeath

  
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Unknown date

  
Great work!

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Unknown date

  
Cool little map - Szymanski

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Unknown date

  
nothing special, not much fun 3/5

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Unknown date

  
prity hard instead of a shotgun at the begining it wood be better if thair was a duble-bairld shotgun with some shellboxis i supoze the wad wusint that bad but just watch out 3/5

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Unknown date

  
This is a superb little map-very challenging,tight with health/ammo,teleport ing monsters&cramped,in- close fighting-well worth the download.I died a few times before I got through it on HMP. 5/5-d.d.koop

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Unknown date

  
He does call himself "Shitbag" too, and "shtbag667" at Newdoom forums (and in the past "turdburglar", and his real name is Raymond Schmitz): Ray "Shitbag" Schmitz. Don't forget this name! - 5/5 - Jive

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Unknown date

  
A superbly designed map from start to finish. Great challenge, great architecture. The music sucks though but that dosent stop me from giving this level 5 stars. -PC

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Unknown date

  
^ Who in their right mind listens to the music while playing Doom? ... A beautiful map from a talented guy. Shame his levels are so few and so short. Still a good challenge for the serious Doomer though. 5/5

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Unknown date

  
It's rough! It's challenging from the very first seconds, until the end. You're facing all kinds of monsters in mostly small areas in GSTONE-style. The whole map is looking nice and detailed, though not as superb as "Yesterday's nightmare". But still atmospheric and thoroughly done. It's an excellent map and Ray is becoming one of my favorite SP mappers. 4.5/5 -Milian

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Unknown date

  
Too tight and jam-packed. I get frustrated when I keep dying and have to learn where the dudes are going to come from just to have a shot. Memorization is not fun gameplay to me.

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Unknown date

  
Excellent map: looks good, and is tight, challenging and fun.

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Unknown date

  
Adorable! Love the detail, love the frantic gameplay. -Curunir

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  • File Reviews

    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
    • By Chipchase · Posted
      Absolutely ludicrous, Now I need a new keyboard. Technically as bad as a wad can be, surely deliberate. I like to check out low-rated wads, so it's a pity that some clowns gave this  (and other bad ones) 5 stars, because averaged with correct low scores they end up with a middling rating and can be missed.
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