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STIGMATA

   (18 reviews)
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About This File

Medium sized single/co-op player map. Gstone themed.


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TimeOfDeath

  
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Unknown date

  
Great work!

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Unknown date

  
Cool little map - Szymanski

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Unknown date

  
nothing special, not much fun 3/5

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Unknown date

  
prity hard instead of a shotgun at the begining it wood be better if thair was a duble-bairld shotgun with some shellboxis i supoze the wad wusint that bad but just watch out 3/5

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Unknown date

  
This is a superb little map-very challenging,tight with health/ammo,teleport ing monsters&cramped,in- close fighting-well worth the download.I died a few times before I got through it on HMP. 5/5-d.d.koop

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Unknown date

  
He does call himself "Shitbag" too, and "shtbag667" at Newdoom forums (and in the past "turdburglar", and his real name is Raymond Schmitz): Ray "Shitbag" Schmitz. Don't forget this name! - 5/5 - Jive

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Unknown date

  
A superbly designed map from start to finish. Great challenge, great architecture. The music sucks though but that dosent stop me from giving this level 5 stars. -PC

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Unknown date

  
^ Who in their right mind listens to the music while playing Doom? ... A beautiful map from a talented guy. Shame his levels are so few and so short. Still a good challenge for the serious Doomer though. 5/5

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It's rough! It's challenging from the very first seconds, until the end. You're facing all kinds of monsters in mostly small areas in GSTONE-style. The whole map is looking nice and detailed, though not as superb as "Yesterday's nightmare". But still atmospheric and thoroughly done. It's an excellent map and Ray is becoming one of my favorite SP mappers. 4.5/5 -Milian

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Unknown date

  
Too tight and jam-packed. I get frustrated when I keep dying and have to learn where the dudes are going to come from just to have a shot. Memorization is not fun gameplay to me.

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Unknown date

  
Excellent map: looks good, and is tight, challenging and fun.

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Unknown date

  
Adorable! Love the detail, love the frantic gameplay. -Curunir

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  • File Reviews

    • By m8f · Posted
      EPIC journey through 11 completely different levels. Stunning visuals: from tiny details to grand architecture. These maps are challenging, but not impossible. Had to retreat to HMP on the two latest levels, though.   My favorite level is Felt (library). So many passage ways to explore.
    • By NuMetalManiak · Posted
      it should be obvious to those who are playing this that this is NOT another Doom 64 TC. it's recreating the levels of Doom 64 as Doom II levels, which is why you see other monsters and a few changes to layout as well.   i'm not gonna give this a good score though. but this may be because I just don't like Doom 64's levels in general. even when you cut out the atmosphere and enhance the gameplay and layout of the maps here there's still some bashful puzzles to solve and well, the levels are longer than they really are. my Doom 64 opinion of course.
    • By Gato606 · Posted
      Nicely done succesor of Plutonia
    • By Gato606 · Posted
      Overall is nice, but I'm not much into small maps crowded with monsters, other than that, looks like a decent megawad
    • By Gato606 · Posted
      Sorry, but can't give more stars to this megawad, it gets really tiresome to start like 6 times the same map with a different door each time and the and the innecesary overstuff of ammo and guns just kill the fun of Doom being about managing your resources.  It can be some kind of fun opening a terminal in GZDoom and setting SV_fastWeapons to 2
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