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Of Demons And Men

   (11 reviews)
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About This File

A modern remake of one of my very first maps.


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doomedwarrior1981

  
I hated the vine maze luckily it doesn't last very long the rest of the level is pretty good

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joe-ilya

  
Super detailed claustrophobic map mainly consisting of marble rooms and metal hallways, it's pretty boring and predictable, but at least the details are interesting. 2/5

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Guest

Unknown date

  
Very good indeed!

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Guest

Unknown date

  
This is a beautiful gothic-themed map. It's rather small, but nicely detailed. The fights are ok, but not overly hard, so maybe with a slightly higher challenge in gameplay it could have reached the maximum rating. 4.5/5 -Milian

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Guest

Unknown date

  
not too shabby

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Guest

Unknown date

  
Quite difficulty, but I like it. 5/5

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Guest

Unknown date

  
the vine maze is a 2-minute clusterfuck of vomit, BUT - the map is incredibly well-detailed and gameplay is a blast. Great architecture and lighting, especially the lava pit towards the exit. 5*.

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Lightning Hunter

Unknown date

  
Odam.wad has a unique vine/hell theme that works incredibly well. The visuals are fantastic. The game play is nice and challenging, with some ammo conservation required. Some of the secrets could have been slightly easier to find; one of them contains a berserk pack that is extremely useful. The only downside of this map is the complete and utter lack of texture alignment. Had the textures been aligned, this rating might have gone up to 5 stars. Overall, a highly recommended map!

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Guest

Unknown date

  
small but nice. crashes zdoomgl

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  • File Reviews

    • By Marlamir · Posted
      Pretty good. The combat was fun and design wasn't bad at all.
    • By Meril · Posted
      Despite its age, nice details and well designed. Way how blue key is hidden is really clever. But map is dark and cramped. Enemies are only imps and hitscanners.
    • By Dovahxul · Posted
      the more I play the more I get more sad that this map pack is going to end soon its really great :)
    • By Meril · Posted
      Pretty good map in E1 base style (except Doom2 monsters) Nice design but there some texture alignment issues.
    • By Nems · Posted
      Despite the browns and grays that are prominent in this megaWAD, I found it to be fun. I also found it to be quite the challenge. The first map gives you a taste of what to expect in terms of enemy encounters. The author makes good use of mid-tier enemies to apply pressure on the player. Monster count for most of the maps barely breaks the 150 mark but, as said before, the use of mostly mid-tier enemies puts pressure on the player. I also like how the megaWAD handles level progression. Most of the levels you go through consist of caves, cities, islands, and tech bases in space. In fact, there's only one real Hell-like level and even it's within the confines of the moon base you fight through in maps 21 - 30.   About the only gripes I have with this megaWAD are with regards to maps 32, 29, and 30. I know the text file and map 31 give warnings about map 32 but there really should be some kind of alternate exit in map 32 instead of trapping you in place if you don't pass one of the puzzles. I wasn't a fan of how close quarters the IoS fight was in map 29, especially since it can get cramped quickly with monster spawns. Finally, the randomization of what keys spawn during your escape in map 30 isn't fun either. 10 minutes seems like plenty of time but between navigating the vent system (again) without light goggles and dealing with mid-tier enemies, that 10 minutes can get eaten up really quick.   Overall, it's still a fun megaWAD. I'd recommend at least giving it a shot.
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