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exodus

   (8 reviews)
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2 Screenshots

About This File

A story . . You and your squad are trapped in a base infested with zombies. Unfortunatley you are the only suvivor of your team. Your ordered to clear out the UAC base and while doing so seal off the portal between the base and the outside world. Failure will result in a world dominated by the hordes of hell :).


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Guest

Unknown date

  
you walk into the room and immediately receives six cacodemon, 2 pain elemental and baron of hell. This acrobatics, not game.

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Guest

Unknown date

  
This is a decent but dull medieval techbase map. On a technical level it's fine, but the gameplay is very bitty - the first half of the map feels like one short corridor with traps followed by a small room with traps, repeat, at least until you get to the cyber / spider area, at which point it gets better. As per the readme, the final battle is broken and thus very mellow, with no baddies at all. I'm not a fan of pain elementals.

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Guest

Unknown date

  
Awesome 5/5

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Guest

Unknown date

  
This the hobomaster. I just have to say that the reason the final battle is messed up in UV is because the second u spawn in that room, a cyber should spawn. One of my testers who tested it in UV never told me the cyber didnt spawn. It made me quite mad when i figured this out. If you want you can get the fixed version at: http:www.geocities.com/hobomaster22/exodus.zip

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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