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Brains! Part 1: The Beginning

   (11 reviews)
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2 Screenshots

About This File

One single player level. Requires the latest


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Guest

Unknown date

  
Great work dude.

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Guest

Unknown date

  
well done!

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Guest

Unknown date

  
I didn't like the wad that much to say the truth. 2 stars (1 is poorly done and 0 is so bad that it should be removed from ID Archive)

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Guest

Unknown date

  
There was definitely some effort put into this wad. Some ok scripting, mild/moderate detail. The Foggy scene was decent. The rooms are a bit bare and the enemy placement is awkward. I guess it's a matter of taste. I'm going to play brains2 now but I'll give this wad a 3.5/5 (round up to 4 stars) for it's original (yet peculiarly cheesy) style. -HXCpr0n

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Guest

Unknown date

  
Its impossible to finish the level without ammo. 0 stars this wad sucks ass.

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Unknown date

  
Very cheesy in most every respect, but it earns enough in atmosphere. The ever respawning zombies in that forest was the thriller for this wad. Worth a look, but don't expect much. *** --EarthQuake

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Unknown date

  
very nice!!

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Guest

Unknown date

  
This wad is remarkable but also frustrating and I aborted the game quite soon, because I was annoyed (or maybe I just don't feel good today). The ambience is quite nice and atmospheric with textures from the gothic pack and some strange psychedelic sounds and foggy scenes. However, the rooms themselves are quite bare. Gameplay is annoying, mainly because killed monsters rise from the dead after a while. It's a matter of taste, I guess. 1.5/5 -Milian

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  • File Reviews

    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
    • By Combinebobnt · Posted
      zombieman killing simulator. Was actually better than I expected though
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