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Brains! Part 1: The Beginning

   (11 reviews)
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2 Screenshots

About This File

One single player level. Requires the latest


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Unknown date

  
Great work dude.

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Guest

Unknown date

  
well done!

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Guest

Unknown date

  
I didn't like the wad that much to say the truth. 2 stars (1 is poorly done and 0 is so bad that it should be removed from ID Archive)

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Unknown date

  
There was definitely some effort put into this wad. Some ok scripting, mild/moderate detail. The Foggy scene was decent. The rooms are a bit bare and the enemy placement is awkward. I guess it's a matter of taste. I'm going to play brains2 now but I'll give this wad a 3.5/5 (round up to 4 stars) for it's original (yet peculiarly cheesy) style. -HXCpr0n

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Unknown date

  
Its impossible to finish the level without ammo. 0 stars this wad sucks ass.

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Unknown date

  
Very cheesy in most every respect, but it earns enough in atmosphere. The ever respawning zombies in that forest was the thriller for this wad. Worth a look, but don't expect much. *** --EarthQuake

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Unknown date

  
very nice!!

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Unknown date

  
This wad is remarkable but also frustrating and I aborted the game quite soon, because I was annoyed (or maybe I just don't feel good today). The ambience is quite nice and atmospheric with textures from the gothic pack and some strange psychedelic sounds and foggy scenes. However, the rooms themselves are quite bare. Gameplay is annoying, mainly because killed monsters rise from the dead after a while. It's a matter of taste, I guess. 1.5/5 -Milian

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  • File Reviews

    • By Doge Sword · Posted
      this is a mockery of two of the best wads of all time.  on top of that gameplay sucks.  don't get it for your sake.
    • By leodoom85 · Posted
      Another solid mapset that captures the PSX version feel perfectly. Maps comes in all flavors, from techbases and urban areas to the menacing void and, of course, HELL and also has some unexpected secrets which you might play it to see. Of course, I absolutely love the PSX version of Doom and this one is no exception. Gameplay speaking, it's pretty balanced and thought out nicely...with ambushes, good monster placement and really nasty traps which you must avoid it at all costs. One thing that will help you a lot is the addition of a new weapon...seriously, that thing is powerful...check it out and try. Maps have a nice look that helps you to be inmersed in the atmosphere and coupled with the music, it's much better.   Great recommendation, give it a try and you'll have a fun time.
    • By leodoom85 · Posted
      Since I tested the map, I can say that playing it again it still surprises me the amount of effort and detail of the gameplay used, like a lot of portals, clever effects like the one used before you pick up the yellow key saying nope and many nice references including a special secret. Gameplay itself for combat is pretty straightforward with some nasty stuff for you in the Nightmare difficulty. Try that out by all means. Really solid stuff which I totally recommend you folks and play it.
    • By elend · Posted
      When first reading this wad's description I thought this will be a 1994 style map, where someone just tried to recreate his office building to shoot up his colleages. Boy, was I wrong!   Going Down emerged as one of my favourite megawads so far, with its very clever use of small to medium map space and interesting gameplay mechanics in every single map. The first couple of maps start innocent enough, but soon you will find yourself navigating literal crawl spaces, thinking about use of space and / or slight puzzle mechanics just before being thrown into hell itself and fighting for your life. Going Down is designed as a literal descent into hell, which was the most beautifully realized aspect of it. How every map slightly changes into a more and more hellish theme is just great, great design work. Even though the later maps delve into slaughter territory I must admit that I still quite enjoyed it. Actually this was the first time I enjoyed being slaugthered and figuring out how to approach the map.   Going Down is simply an amazing piece of work, oozing quality from start to finish and rewarding the player with incredible elevator music inbetween. A must play.
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