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Mandatory Suicide

   (15 reviews)
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About This File

This map was made in 6.5 hours over the course of a day and a half. The reason for this was because the map had to been done for a LAN party I was hosting. It was originally intended to be a COOP map, but after I finished it I decided to convert it to SP as well. The map itself is set in a Hell On Earth theme and has some DOOM 2 flavor in it. THE MAP IS VERY DIFFICULT!! Take your time, and enjoy!


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Unknown date

  
It would be easy to mock the author of this level. He admits to being an adolescent fan of computer games, comic books, science fiction, and heavy metal. I imagine he enjoys the music of Rush. But the level is great fun, with no fatty bits and lots of action. It's the kind of Ramones-style three-chord-thrash level I enjoy. It feels like a good 1995 map than something from May 2004; although it was made in double-quick time it has gameplay, which is a precious thing.

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Unknown date

  
Great Design! 5/5-- MoTi-BoY

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Unknown date

  
its prity good

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Unknown date

  
Loved it, good job.

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Unknown date

  
vomit

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The author doesnt lie. It is a homage to doom2 level design, and a good one at that. However its not up to standard with today's wads, but its still a neat little level that can fit right in with the originals. Maps like these are rare! 3/5 Overall. 5/5 for achieving what it set out to do.

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  • File Reviews

    • By Meril · Posted
      For 1995 design is ok. But is VERY short. 3 min in slow pace.  Map is easy af.
    • By Meril · Posted
      Square rooms, no details, ugly. Secrets aren't flagged as secret. Only for crappy-wad-lovers.
    • By Meril · Posted
      For 1995, not bad. Some ideas, are really cool, but they're mixed with dumb things. Texture misalignments are common. Overall I had nice time with this.
    • By Nems · Posted
      Aside from a couple of stinkers (I'm looking at you, maps 20 and 33), this was a pretty fun and challenging map set to play through. For the time limit imposed in order to make these maps, they're of pretty nice quality, I think. While I wasn't the biggest fan of the (in my opinion) overusage of Arch-Viles and Revenants, it was still a fair challenge.
    • By Classicgamer6 · Posted
      Disregard earlier review server error caused me to download the incorrect file. So what do I like? The textures combined with the sharp lighting contrast between heavy dark and rather bright areas. What I don't like is the rather empty feeling level with large rooms and corridors filled with medium tier enemies on Ultra Violence, i.e cacodemons and hellknights, while only given a shotgun and chaingun. The issue with this is that encounters become more tedious than dangerous. I would add a super shotgun or spread out the medium tier enemy placement. The level detailing leaves a lot to be desired with the large empty grey rooms/corridors reminding me more of Half-Life than Doom. With some more detailing and better monster/weapon placement I would rank this higher but as it stands this level leaves a lot to be desired.
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