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Deus Vult

   (380 reviews)
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About This File

My first map.

A large, two-themed level created for Co-op, inspired by Hell Revealed and Alien Vendetta. Emphasizes large, well-choreographed fights. Exceptionally calibrated for Single Player.

Deus Vult starts you off in an underground tech base and will eventually plunge you into the depths of Dante's Inferno in front of your eyes. Difficulty holds up to the extremes of HR. Legions of monsters. 150 minute [estimated] par time.

The map can be played in two distinct configurations:

Config 1 - Split into four sublevels for people who do not have patience to play through large maps, or do not own a high-end PC (<1.8 GHZ). Also good for co-op play, since smaller levels lag less. Designed to be completable from scratch. *Runs from Map 01-04.*

Config 2 - The full monty, the unabridged version of Deus Vult, for people who likes big maps. Designed to be completable from scratch. WARNING: Needs an EXTREMELY STRONG LIMIT REMOVING SOURCEPORT. *Runs on Map 05.*


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Spectre01

  
  • Impressive visuals and scale for its time.
  • Epic memes are thankfully limited to secret areas.
  • map04/final quarter stretch is extremely cheeseable compared to the rest.
  • Plenty of time spent cleaning up turret enemies.
  • 3/5

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stevenaaus

  

One of the greatest. The Focus ... what a finale :)

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Gallic00

  

Don't usually like slaugther maps but I loved this one.

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Combinebobnt

  
many monster many kill many stars (5)

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Doomkid

  
Wow, I remember playing this 11 years ago.. It's still impressive today, far as I'm concerned. To those of you saying the "detail isn't good", please gtfo - For example that circular green room with the Nukage looks awesome and proves you don't need 9999 sectors to make a visually interesting/atmosphe ric area. Totally awesome Doom experience, has aged well too.

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NuMetalManiak

  
I wish my first wad was like this (Don't we all?). very insane maps, although the Icon of Sin/Sauron at the end seems broken or something.

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Guest

  
Most epic maps out there. Just wish there was more. My favorite.

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Guest

  
It may be good as a co-op level but it sucks for single play.

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Guest

  
Terrible, Maps are super big (and not with the best detail i have to say) with a shitload of archviles that do not give you a free second, all of this mixed with monsters everywhere. It's not a "Hardcore wad", it's just about keeping your fingers on the mouse and shooting everywhere, because you will always hit. 1 Star for the effort .

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Guest

  
For the guy above me ,ask at Doomworld forums?

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Guest

  
best wad, wish there was more!

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Guest

Unknown date

  
Nothing else even comes close to this!!! - Pyr0 -

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Guest

Unknown date

  
wow, holy shit. talk about fun fps kill.

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Guest

Unknown date

  
a fucked up masterpiece

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Guest

Unknown date

  
some bits look good. boring as hell gameplay, does anyone actually enjoy fighting room after room of a trillion monsters? 3 stars for the visuals alone

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Guest

Unknown date

  
Not too bad... i didnt like it, but it get a 3 just for above moderate detail, some origional desing, bad gameplay, bad flow between SOME areas. w/e jsut my 2 cents ~Macro11_1 P.S., good job tho.

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Guest

Unknown date

  
Wow. The single most visually impressive wad I have ever played. The gameplay is enough to turn most into jello, but it can be dealt with... Start off on wimpy mode or something, and quit complaining. Coop is wonderful here, too. 9.9x10^999999/5

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Guest

Unknown date

  
O MELHOR DE TODOS! (THE BEST OF ALL!)

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Guest

Unknown date

  
After going back and replaying this wad, I find it much more enjoyable on the the lower difficulty settings. As far as I'm concerned, this wad is quite challenging and fun on even the second hardest setting.

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Unknown date

  
My favourite wad ever with breathtaking architecturen and insane gameplay. Gotta love this map :D.

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Guest

Unknown date

  
if you find the gameplay horrible then you havent played hell revealed and alien vendetta, the gameplay of this is supposed to kind of clone the two wads, and it does a nice job. Very good, 5-5 stars.

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Unknown date

  
While this is insanely difficult, it is that way by no means on accident. All the monsters are placed very thoughtfully and make for one hell of a challenge that even though I usually have to resort to cheating, it makes me feel bad for doing it instead of frustrated like with bad slaughter maps. However, the 15-minute barrages of high-level monsters teleporting in on most maps and the "Revenant Curve" are more difficult and tedious than they need to be. 4/5

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Guest

Unknown date

  
This is wonderful, both with AEoD on and off =)

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Guest

Unknown date

  
This level has more Arch-Viles than anyone should ever have to see in their whole lifespan. Hardest wad ever created. EVER! 5/5

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Guest

Unknown date

  
I love the AV series, and this is the closest thing to AV. 5 stars for the huge fights and mind blowing architecture

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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