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Daniel Level Serie 02

   (23 reviews)
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6 Screenshots

About This File

This is a 30 level wad with small maps, made for use with ZDoom bots, on cooperative or deathmatch modes. The ZDoom bots are a little "stupid", so some pickups were placed strategically on the maps. Note: you can play it on any source port.


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NuMetalManiak

  
this wad seems to warrant a very specific playstyle that unfortunately no one uses nowadays. the maps here are fairly small, with loads of powerups in them, many of them feel useless considering where they're placed (invulnerabilities in exits). the maps aren't really fun to play through.

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Gato606

  
Awful maps, you start any map and suddenly you're swarmed by several powerful monsters, and few monster count makes the fun ends soon, there is no map development, you can actually find the exit to a map and finish it even without exploring all the areas of the map. Also it's a joke the invulnerability spheres at the end of the levels

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Guest

Unknown date

  
not bad at all, lvl 17 was annoying, invunerability spheres at the end of levels? bit pointless, overall 4/5

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Guest

Unknown date

  
THIS IS GREAT

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Guest

Unknown date

  
Meh, it's ok. Nothing outstanding or special about this megawad. It's kinda mediocre at best.

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Guest

Unknown date

  
AWESOME!!! Leveldesign 5/5 Monster placement 5/5 Difficulty 3/5 Everyone who reads that: DOWNLOAD !!!

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Guest

Unknown date

  
no it isn't. this wad clearly lacks in many areas. action is one of them.

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Guest

Unknown date

  
this is awesome! 5/5

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Guest

Unknown date

  
An excellent coop and singleplayer megawad legendary. 5/5

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Guest

Unknown date

  
THANK GOD! I'd been looking for a good map set to use the bots on! 5/5!

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Guest

Unknown date

  
30 bite-size battles with plenty of challenging high-speed action. Great stuff - TUD

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Guest

Unknown date

  
Fun if you want to slaughter lots of stuff quickly. The level of challenge varies quite a lot from map to map.

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Guest

Unknown date

  
As SP maps they may be OK. But as DM maps, they're amateurish at best. Godawful item placement (TOO MANY INVULNERABILITY SPHERES!!!) plus plenty of texturing fuckups (recess your switches if the background doesn't match the rest of the wall). Author has potential, though...

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Guest

Unknown date

  
IMO, the best action-packed megawad EVER!!!! 5/5 evilhomerdoomer To the above reviewer, this "lame shit" is the best "lame shit" ever!

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Guest

Unknown date

  
It's shitty

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  • File Reviews

    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
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