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Her Belisha Beacon Erased Till Forwards

   (14 reviews)
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1 Screenshot

About This File

the level is a simple base map.

started the level on early 2002 but never finished it because of no ideas and i was bored of doom. ever since then i'd been trying to get this level finished but i did very little work on it until it was finished. i had no idea i was ever going to finish it.


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Guest

Unknown date

  
cool

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Guest

Unknown date

  
awesome.

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Guest

Unknown date

  
the level was linear and too boring to me, and it with too little ammo.

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Lightning Hunter

Unknown date

  
Despite the linear path, the claustrophobic feeling, and the simple layout - this map provides a very enjoyable challenge. If conserving ammo is your thing, then this map will not fail to entertain. The detail might be overdone at times, but it still looks great. Highly recommended.

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Guest

Unknown date

  
cool details, tight hallway fights w/ firepower being the essential survival kit, but it happens anyways. Cool final fight ambush, wicked. It works pretty well for resource use and that means good mappin', especially w/ detail. Only thing is that I don't want a e1m8 ending for a e4m1. Make a episode of tight maps where a second could mean life or death and you got a great megawad w/ hallyway-like emphasis. ~4/5

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Guest

Unknown date

  
A classic level. Too linear? Pff, nonsense. - pritch.

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Guest

Unknown date

  
the level is great. it is linear, but it doesnt really affect anything. i say this level is awesome.

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Guest

Unknown date

  
It's hard, but cool.

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Guest

Unknown date

  
A bit too linear. Otherwise than that, classy stuff! especially liked the ending. ;)

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Memfis

Unknown date

  
Cramped and linear map with some ugly overdetailing. The gameplay is easy (just watch your ammo at the first 2-3 minutes) but not too boring. I liked the secret where you touch a tiny crate and it lowers: that was sort of cute. And yeah, cool ending.

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  • File Reviews

    • By Doomkid · Posted
      Download the REAL file here (rd1.zip is NOT correct) https://www.doomworld.com/idgames/levels/doom2/megawads/d64d2   Shocked to see so many negative reviews. I had an absolute blast with this one, and I'm not sure what Nems was talking about with the Boom stuff as this runs in Doom2.exe with no trouble. In fact, there is a TON of impressive vanilla stuff going on here. I guess it was so well done that it tricked him.   This deserves a high score. It's a lot of fun.
    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
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