Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

NEO DOOM

   (26 reviews)
Sign in to follow this  

Guest

2 Screenshots

About This File

You are a new inexperient Marine called Daniel (who?).


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
Too many hitscan enemies at long distances is alot like blowing goats: They both really suck.

Share this review


Link to review
Guest

Unknown date

  
Fantastic visuals, this city really does resemble a real city, and nice new weapons are the high points here though you'll recognise the textures, weapons and sounds if you've played many early FPS games. Low points are the aimless hiking around trying to find keys and buttons and the "Zombienators" and "Rocket dudes" who are annoyingly tough. A bit more development time and this map could've been an all time great. That said, this is still a excellent map well worth checking out.

Share this review


Link to review
Guest

Unknown date

  
Meh. 5 stars

Share this review


Link to review
Guest

Unknown date

  
nice map

Share this review


Link to review
Guest

Unknown date

  
Stolen graphics, stolen sounds, somewhat ok level. The new boss is fucking cheap and the bfg is buggier than fuck and it can kill you really fast.

Share this review


Link to review
Guest

Unknown date

  
Great stuff. This Vixen is almost insane! I needed to save alot of times. I like the CyborgZombies. Awesome. btw, Armas32 has these weapons and monsters, then you can play with those weapons and monsters in other unreplaced monster/weapon wad! 5/5-Moti

Share this review


Link to review
Guest

Unknown date

  
Pretty made, all new graphics, textures and weapons. If everyone could make anything like that... *****

Share this review


Link to review
Guest

Unknown date

  
It could've done without the long complex levels that take you 2 hours to finish, but other than that, it's amazing. ****/*****

Share this review


Link to review
Guest

Unknown date

  
Difficulty was just right, awesome new weapons and a nice map overall.

Share this review


Link to review
Guest

Unknown date

  
This city is a taste of a new big upcoming mod... I hope you enjoy it - Daniel

Share this review


Link to review
Guest

Unknown date

  
An awful start, but the rest makes up for it. Good stuff.

Share this review


Link to review
Guest

Unknown date

  
Go ahead, step outside! You won't be poked to death by shotgunners and chaingunners from halfway across the map, honest! And should you stand still for a second .. whoops! Hit by a rocket! Meh.

Share this review


Link to review
Guest

Unknown date

  
This is dated June 2004. It's a city-style level with textures from e.g. Rise of the Triad); it looks years out of date nowadays. Apart from the textures there's very little detail, and all the rooms are very square and empty. On UV the gameplay is awful until you get the big guns, because of a mass of hitscan baddies. Feels more enthusiastic than good, looks very old. At least in GZDoom the yellow key lift switch is invisible.

Share this review


Link to review
Guest

Unknown date

  
really good, but it has too many hitscan enemies at first. Still worth a look tho.-MasterOFDeath

Share this review


Link to review
Guest

Unknown date

  
This wad is outdated. There is the much better version 2 to get! It is also much bigger. Look here: http://www.doomworld .com/idgames/index.p hp?id=14359

Share this review


Link to review
Guest

Unknown date

  
simply shit. and "much better version" is shit too.

Share this review


Link to review
  • File Reviews

    • By Meril · Posted
      It's large 1995 map. Starting area is looking nice, but later author lost creativity and made mazy corridors. Very challenging because of overuse of chaingunners. It's extremely annoying. Lots of traps, Some clever, some not fair.
    • By HUGEkidsY2K · Posted
      Too linear in my tastes looking back now, will do better with my next projects!
    • By Meril · Posted
      For 95' map is really ok. A bit "blocky" design, but not bad. Map is rather big, it takes me 40min but i get lost in one place. Some good traps, IMO kinda challanging at the begining, before you get ssg. Overall good classic wad.
    • By Erick · Posted
      Fun map that captures a nice TNT-ish feel with plenty of weird yet also nice looking rooms, groups of hitscanners and demons to blast through, and a sense of adventure to it. Taking the MAP14 slot, you would see the episode 2 skybox of TNT: Evilution and listen to the track "Cold Subtleness", both creating a nice atmosphere to the map. Worth checking out!
    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
×