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Azagthoth

   (20 reviews)
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6 Screenshots

About This File

A collection of larger maps than normal Doom2. Should provide about four hours of play on Ultra-Violence. Three of these maps were released in earlier versions as "Perdido", 1,2 & 3.


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Blackmore1014

  
Not bad. But sad only 12 levels again.

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NuMetalManiak

  
a very old-skool wad with some very questionable design choices that are a turnoff. some of the combat isn't too good, although the wad gets a little better later on. my biggest complaint is that the red key on MAP06 is missing on lower difficulties and can't be completed without noclip otherwise.

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drifter20k

  
I played this 12 level wad November of 2014 and it was pretty fun. I blasted through the levels as fast as I could playing aggressively. I found level 1 to be the hardest and level 2 looked good at first but then I got lost a few times. A good classical wad on the easy side. Dick tested, cock approved.

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Guest

Unknown date

  
Great stuff. Really classic feel to these levels and very enjoyable to play. Good to see you've got Gene Bird helping out. - pritch.

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Guest

Unknown date

  
Good, but not the best 3/5

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Guest

Unknown date

  
Pretty nice looking, though some bits where a little bare, good usuage of monsters too, not many "big" ones until later levels, but its still challenging. It reminds me a bit of the original DSV, which is pretty cool considering you said you got inspiration from Kaiser..the maps are a bit more detailed than DSV's though XD

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Guest

Unknown date

  
Nice job. Great start to a mapping career. A nice set of really decent, fun maps. Nice balances in gameplay. - Searcher

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Guest

Unknown date

  
Classical.

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Guest

Unknown date

  
Pretty good maps, even if rather simplistic. Definitely didn't deserve the mockery it got in /newstuff. I think the guy was probably put off by the first level or two, which are probably the weakest/most annoying maps in the whole thing. 4/5

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Guest

Unknown date

  
Warning! Someone has found a serious bug in map06 of this set. The red key does NOT exist at skill levels 1-3! Very sorry about this, but no way to correct it now.

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Guest

Unknown date

  
Looks OK, plays pretty well. Overall recommended. 4/5 Brandon D. Lade

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Guest

Unknown date

  
I not going to talk these levels up like everyone else because they are just is not that good. 3/4/07

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Guest

Unknown date

  
grate maps i liked the castle level

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Guest

Unknown date

  
The maps have a typical mid-90ies feeling. They're not overly detailed, neither do they show new ideas in editing. But they're fun nontheless, though not too challenging. The maps are all medium-sized with mostly week to medium monsters and only a few boss battles. 3.5/5 -Milian

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Guest

Unknown date

  
Excellent WAD..matches skill that of deus vult

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Guest

Unknown date

  
Masterpiece!!! (I corrected the bug of the missing red key for Map06). JSGraham, a Kaiser's avatar?!? Everything is perfectly well balanced: gameplay, ammos, health, architecture... Everything! So, I gave a "5 stars". Jive for DLW

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Guest

Unknown date

  
Pretty decent set. Not the best, but worth 4 stars. BTW, his later map set Crimson Canyon is an even better set by him IMO.

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  • File Reviews

    • By galileo31dos01 · Posted
      Done with these settings:   - Crispy Doom 5.3.
      - Ultra-Violence
      - Continuous combined with pistol start mindset.
      - No saves, mostly.
      Very decent tribute to the original game. Each map is essentially a remix of the ID's levels, built around the same theme and music tracks per episode, albeit with the author's personal changes to the design. Aesthetically, the only notorious difference, and by no means less important, is the texturing he decided to use in some sections. In general the maps look extra polished, there were no signs of misaligned textures, but I wasn't that attentive to be honest. He did left the most distinctive visual features of each map untouched, for example where it's supposed to be a dark secret dungeon, it is a dark secret dungeon, just not copy-pasted.    As said before, Wonderful Doom is just a revamped Ultimate Doom. If you know the game by heart, there may be little room for surprises, so you can take it as a memory test. Of course, the author added his own touch to the gameplay. I would underline the size of the rooms in comparison to the iwad, tending to be more compact though in no way less attractive. In consequence, they lead to a bit more claustrophobic combat, specially throughout the latter episodes, sometimes you'll find yourself in a hairy situation like a slow drop in a cluster of imps and barons coming from the shadows, or starting surrounded of pinkies and barrels to detonate using your ol' peashooter. Another thing is the resource balance, sometimes giving more leeway where there wasn't originally, other times less obvious for the pistol starter. This is part of several plot twists Wraith added here and there to the main concepts to keep it somehow fresh and interesting, but I'm not going to spoil any in particular.    Secret-wise, I guess it's not needless to say almost all of them can be found normally, there is one in E2M9 that can't be triggered due to the teleport line. Otherwise, there are no broken sectors or staircases of secrets (sorry to burst your bubble ;P). There are no disliked maps, and so I'll avoid to pick favourites this time. I also didn't care if most maps were extremely similar to the iwad ones, but that could not be the case for you.   Overall, I won't lie and say this turned out to be thoroughly enjoyable. It's what I expected from an author with such love for plain vanilla Ultimate Doom. Nostalgia fans should give it a go. Well, as long as you wish to "play Original Doom one more time", otherwise if you expect a thing like "Doom the Way ID Did", it might not be wise to download this. My rate is 8/10.
    • By bemused · Posted
      This is clearly the most groundbreaking, exciting release of the decade. Forget your megawads, this is where its at. Wonderful, delightful, sublime, glorious... all words that dont even come close to expressing just how great this wad is.
    • By Meril · Posted
      Another abomination in doom mapping. It's crap even in crap category.
    • By Meril · Posted
      Ugly, rectangular, not enough ammo. In one word: CRAP
    • By Meril · Posted
      Sound replacement is terrible. Sounds are very annoying. Level also is ugly. Only thing I like is sprites replacement. Kicking nazi asses is same as good like demons ones ;)
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