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Purgatory

   (11 reviews)
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About This File

Your trapped on that infernal moon base as usual. You've gotten to the point where you take out most everything that comes at you without blinking. You've become careless. You round a corner and meet a hail of fire and gunshot, and you're dead. You wake in a dark hole, awaiting the time when the denizens of hell will come and take you away for a permanent more-than-luke-warm bath of fire. BUT HEY! Just because you're dead doesn't mean that you can't still kick butt! After all, going to hell for real didn't take away your shotgun (and they say you can't take it with you). You scrounge your way out of the dark hole and see a fortress in the distance. If you can reach it, then you can reclaim your lost soul from it's round blue container and free yourself from Purgatory.


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Unknown date

  
This wad was created by a guy who would later work in the game industry. E2M1 is a quick, dull opener but E2M2 is a large map with 460+ monsters to blast through. The texturing is ugly, the detail is low, and there's an overabundance of ammo, but the map is really fun anyway. 4/5

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Unknown date

  
Very tight game play here for levels from 1994. Level 2 offers various interesting traps and fights and the relatively low amount of cover can wear you down. The appearance of the level is also pretty cool, if rough, with that Gigerish texture giving the fortress an unusual "alien" appearance, and there's a good combination of relative darkness and torture-like textures inside. A minor issue is that you can get stuck in those rooms from where barrels come out in map02. [4/5] ~Chain Mail (03/2011)

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Unknown date

  
The first level in this set is a short, fast-paced 'starter' level, so to say, with an interesting end. Good use of lighting and textures. The second level utilizes every element of the Doom game to it's fullest extent. Superb lighting and textures with a great balance of ammo, health, and monsters. These are extremely well-made levels that are definately worth downloading.

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Unknown date

  
Umm these levels look like something that came straight out of the 94' archives, except the detail isn't even on par with that era. I will however say the gameplay is definately above average and will keep you moving..

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Unknown date

  
It's YOU'RE, dumbass!!!! YOU'RE! YOU'RE! YOU'RE!

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Unknown date

  
This is dated September 1994. For something that's thirteen years old it's very impressive; well-designed (although crude), with loads of monsters, far more than most user-made wads of the period. E2M1 is a trivial nothing that fits the plot and makes you start E2M2 with a shotgun. E2M2 is huge and surprisingly tough. The design work is decent - good lighting, poor textures - but with a bit of polish it would have been a stand-out in Thy Flesh Revealed.

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Unknown date

  
Fun to play. Yeah, I did it on UV; 100/96/100 40:07. Go me! (ok, had some hard times, so don't forget to save from time to time)

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Unknown date

  
I clearly remember playing this wad from a CD compilation years ago. Good maps; they feel sort of Episode 4 styled (though they by all means predate E4.) The design is right for the map size and play is fun (well-balanced.)

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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