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Nilla DooM (Short)

   (34 reviews)
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About This File

A set of varied levels focused on fast, fun gameplay. My initial goal was to create maps suitable for the original engine. Most of the levels work without any problems in doom2.exe, while some may have tiny bugs here and there from the limitations. I also made this set for a quick project to whip up and release for the Doom community. Giving myself the limit of doom2.exe helped me stay focused and get these maps done before they got any bigger! Also, I think demo makers will have fun with these maps, and I hope to see some cool demos! The original set was to be 11 maps, but I have other stuff I have to work on and this was supposed to be wrapped up months ago...life sucks ;P The other 4 maps are planned and WILL be made, sort of like a special edition. Just not at the moment. Maybe after CC2...


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trrobin

  
A well rounded and balanced wad. Nice level design, good weapon and monster placement, rewarding secrets, and most importantly...good gameplay. Solid set.

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Guest

Unknown date

  
Not bad, it makes fun! 4/5

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Guest

Unknown date

  
Good stuff!

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Guest

Unknown date

  
Nicely made maps. Barely enough ammo even when used corretly. Map design makes it hard without swarms of monsters. /5

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Guest

Unknown date

  
Two words: fuck yes. 5/5

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Guest

Unknown date

  
A refreshing set of levels that break away from most conventional Doom maps, focusing on tight, fun, and fast gameplay. Long enough to keep your interest, and short enough to play in one sitting. Highly recommended.

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Unknown date

  
These six levels are great fun, and the difficulty level is best described as exhilarating. I liked the first level best; it's short enough to easily play from the start without feeling the impulse to save, and I enjoyed the simplicity of just having the plasma rifle (an unusual choice). Level two gives you the single-barrelled shotgun, and the rest is similarly parsimonious with the weapons and ammo. The design resembles good-quality levels from 1997, but the gameplay is the thing.

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Unknown date

  
One of my all time favourites. 5/5 - Khorus

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Guest

Unknown date

  
Hooray! Indeed special.

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Guest

Unknown date

  
4 stars. a great wad and it is fast paced as it claims, however you'll find yourself in dire need of ammo in dangerous circumstances. very good wad however, recommended.

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Unknown date

  
Hey, its just like action doom!, you run around with projectile-shooting weapons and 1% health!

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Unknown date

  
Great levels!

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Guest

Unknown date

  
WOW!~ Fun but too hard in the last few maps. Are they beatable??

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Unknown date

  
A brilliant set that tests your skills (trust me here) while delivering high quality in all departments.

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Unknown date

  
Excellent set of levels. Good music and furious gameplay. - pritch

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Unknown date

  
I give 1 whole star for the good new music and 1 for the level design. However this wad is only fun for someone who thinks Hell Revealed is too easy and can kill Mancubi and those Revenants with a pistol since I'm not that expert player I had to cheat on the first level not my idea of fun sorry. I didn't even get a damn shotgun till like level 2.

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Unknown date

  
These are maps with lots of monsters. They're challenging from the very first minute. Actually, the start is one of the hardest parts of the whole wad, but it's worth the trouble. You'll find some nicely built maps with enough details, though the appearance is not overly innovative. But it's fun to play and should keep you busy from the beginning to the end. 4/5 -Milian

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Unknown date

  
Very good maps. Wish there were more.

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Unknown date

  
Heh, optimized for fast gameplay. Gotta love them barrels. The last few maps are a nice challenge. 4/5 - Belial

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Unknown date

  
Use3d: I really love your style of mapping! Not only Nilla but all your maps I have ever played are "pretty darn good" :) Gusta

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  • File Reviews

    • By Doge Sword · Posted
      this is a mockery of two of the best wads of all time.  on top of that gameplay sucks.  don't get it for your sake.
    • By leodoom85 · Posted
      Another solid mapset that captures the PSX version feel perfectly. Maps comes in all flavors, from techbases and urban areas to the menacing void and, of course, HELL and also has some unexpected secrets which you might play it to see. Of course, I absolutely love the PSX version of Doom and this one is no exception. Gameplay speaking, it's pretty balanced and thought out nicely...with ambushes, good monster placement and really nasty traps which you must avoid it at all costs. One thing that will help you a lot is the addition of a new weapon...seriously, that thing is powerful...check it out and try. Maps have a nice look that helps you to be inmersed in the atmosphere and coupled with the music, it's much better.   Great recommendation, give it a try and you'll have a fun time.
    • By leodoom85 · Posted
      Since I tested the map, I can say that playing it again it still surprises me the amount of effort and detail of the gameplay used, like a lot of portals, clever effects like the one used before you pick up the yellow key saying nope and many nice references including a special secret. Gameplay itself for combat is pretty straightforward with some nasty stuff for you in the Nightmare difficulty. Try that out by all means. Really solid stuff which I totally recommend you folks and play it.
    • By elend · Posted
      When first reading this wad's description I thought this will be a 1994 style map, where someone just tried to recreate his office building to shoot up his colleages. Boy, was I wrong!   Going Down emerged as one of my favourite megawads so far, with its very clever use of small to medium map space and interesting gameplay mechanics in every single map. The first couple of maps start innocent enough, but soon you will find yourself navigating literal crawl spaces, thinking about use of space and / or slight puzzle mechanics just before being thrown into hell itself and fighting for your life. Going Down is designed as a literal descent into hell, which was the most beautifully realized aspect of it. How every map slightly changes into a more and more hellish theme is just great, great design work. Even though the later maps delve into slaughter territory I must admit that I still quite enjoyed it. Actually this was the first time I enjoyed being slaugthered and figuring out how to approach the map.   Going Down is simply an amazing piece of work, oozing quality from start to finish and rewarding the player with incredible elevator music inbetween. A must play.
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