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Action Boom

   (27 reviews)
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1 Screenshot

About This File

OH MY GOD ITS JULY FORTH NOW LETS PARTAY!!!!


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Guest

Unknown date

  
This is incredibly awesome... five star work. Absolutely stunning. Whoops wrong level. No comments for this vomit, except 0 out of 5.

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Guest

Unknown date

  
muthafucking load of shit 0/0

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Guest

Unknown date

  
Totally failed attempt at a joke. Avoid.

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Guest

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I laughed for approxamatley 2 seconds at the 'assault rifle', other than that, bad

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Unknown date

  
I find this makes fun of the shitty graphics and dumb level layout from AD2 rather than AD1. Because of that, it gets a fiver from me.

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Unknown date

  
Better than Action Doom, but 0/5.

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Guest

Unknown date

  
0 stars for making fun of Scuba Steve's great wad: Action Doom.

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Unknown date

  
A little bit funny, yet a little stupid at the same time... =P -Tango

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Unknown date

  
this sucks monkey ass. (blargh vomit)

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Unknown date

  
NICE JOB ON STEALING COMPLETE AWESOMENESS

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Unknown date

  
the reason teens are comiting suicied i this wad -5/5

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Unknown date

  
Awesome, not....

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Unknown date

  
What is this, it's not even the good bad Action Doom. http://action.mancubus.net/files/actiondoom.zip ... Terrible. -Scuba Steve

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Unknown date

  
Blackfish your attempts at comedy fail miserably. Just go home.

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Unknown date

  
good job on stealind scuba's awesome joke wad

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Guest

Unknown date

  
0/5 But this is better then action doom

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Unknown date

  
I'm having nightmares about this thing...

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Unknown date

  
action shit! 0/5 wait... John Romero???

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  • File Reviews

    • By Meril · Posted
      For 1995, not bad. Some ideas, are really cool, but they're mixed with dumb things. Texture misalignments are common. Overall I had nice time with this.
    • By Nems · Posted
      Aside from a couple of stinkers (I'm looking at you, maps 20 and 33), this was a pretty fun and challenging map set to play through. For the time limit imposed in order to make these maps, they're of pretty nice quality, I think. While I wasn't the biggest fan of the (in my opinion) overusage of Arch-Viles and Revenants, it was still a fair challenge.
    • By Classicgamer6 · Posted
      Disregard earlier review server error caused me to download the incorrect file. So what do I like? The textures combined with the sharp lighting contrast between heavy dark and rather bright areas. What I don't like is the rather empty feeling level with large rooms and corridors filled with medium tier enemies on Ultra Violence, i.e cacodemons and hellknights, while only given a shotgun and chaingun. The issue with this is that encounters become more tedious than dangerous. I would add a super shotgun or spread out the medium tier enemy placement. The level detailing leaves a lot to be desired with the large empty grey rooms/corridors reminding me more of Half-Life than Doom. With some more detailing and better monster/weapon placement I would rank this higher but as it stands this level leaves a lot to be desired.
    • By CountArchvile · Posted
      ''Build Time:3 Months'' Sure Terrence
    • By CountArchvile · Posted
      the map looks good visually but what does the have to do with doom 64? and how do I kill an archvile with a pistol? and a cyberdemon with a chain gun?
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