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Destiny

   (16 reviews)
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Large(ish) FFA Deathmatch Map with a Gothic Style. 16 DM Starts.


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dg93

Unknown date

  
Excellent map, I'm going to use this as a base for an upcoming deathmatch project. I feel like this should see the light of day after all the years of being buried away in the /idgames archives for over a decade. 5/5

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Doomkid

Unknown date

  
Sweet map!

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Guest

Unknown date

  
Totally amazing map, one of the best maps ever made!

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Guest

Unknown date

  
This is easily the most balanced 16-player map ever, it's practically immune to the usual pitfalls of spamming, spawncamping, excess ammo and health etc. It takes something special to get a 16-player map balanced properly like that, well done.

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Guest

Unknown date

  
Great map Overall. Congrats Ginge3!

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Guest

Unknown date

  
Yeah top quality map mate - Daniel

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Guest

Unknown date

  
Great map designed for 16 players. Spamming is pretty impossible with the bfg and plasma placement.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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