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EXTRA GUNS FOR ZDOOM 2.0

   (20 reviews)
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About This File

This file adds extra guns and powerups for Doom. It takes


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Guest

Unknown date

  
Hey these are realy cool.You can put them in levels without scripting,you just put a item in map and manually change it to the thing type in a map editor.I added custom items in dwars it's pretty much the same(I think).Well anyways,***** -denizen

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Guest

Unknown date

  
This weapons are clearly, the best ones I saw today. Ranging from the Fists, to Hexen like fists. Then to the BFG and to an insta-killer (AKA: Super dangerous) chainsaw thrower thingy. Very, VERY good. Recommended!

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Guest

Unknown date

  
If anyone opens this turd with a WAD editor, they'll see how shitty and disorganized this fuck is. It's missing a lot of weapons and everything is just simply disorganised. U suck, Daniel. Go fuck a cow, u dumb whore

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Guest

Unknown date

  
cool

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Guest

Unknown date

  
cool

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Guest

Unknown date

  
loved it since 2004-2006, and to the future. - Xolzo 3/5

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Guest

Unknown date

  
This wad explores new ZDoom possibilities; I hope it could inspire someone - Daniel

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Guest

Unknown date

  
cool

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Guest

Unknown date

  
But what if it was another Daniel? o_0, anyways, good mod.

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Guest

Unknown date

  
It is idiotic to act like a moderator when you are not one. If you do, you put yourself at risk of having an actual moderator force you to eat your own words. Remember that. Anyway, this is a pretty good wad. Nice graphics and sound. 4S -- Destroyer

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Guest

Unknown date

  
bullshit

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Guest

Unknown date

  
Not too bad, although the throwing knife is missing a part of the texture, and I don't understand why a throwing knife would explode on impact. Other than, pretty good. ****

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Guest

Unknown date

  
One question to ask. WTF?! Damn jerk took weapons from other games and replaced the graphics. The dark servant from hexen was a Minotaur, not a partially nude chick. The skull rod is some sort of plasma spitting gun. The Fweaponaxe from hexen is a knife. the crossbow is a saw disk throwing gun. the phoenix rod is a rocket launcher. the mace is a gun throwing big metal balls. This guy is a Graphic fucker. I give him A ****ing 0 out of 5.

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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