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DOOM MONSTER REPLACEMENT - MARINES

   (27 reviews)
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1 Screenshot

About This File

This file replaces some Doom monsters and transform them into


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Guest

Unknown date

  
this was done in 1994 with a simple .deh

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Guest

Unknown date

  
Nice. From MEEPY

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Guest

Unknown date

  
this is awesome. I love this wad! 4/5

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Guest

Unknown date

  
on paper this sounds terrible but when u play its freakin' awesome 4/5

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Guest

Unknown date

  
good job, dude!

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Guest

Unknown date

  
This is a good wad. I am going to use it for my Doom Wad movie series. "The Corruptions"

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Guest

Unknown date

  
5/5 bro! AWESOME -SpaceMarine

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Guest

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omg thank you ive been looking for days for this!

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Guest

Unknown date

  
WOW This wad is Excellent 9999/5

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Guest

Unknown date

  
Oh wow, who hasn't done this already in '96?

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Guest

Unknown date

  
Very good but I wish they had a version for EDGE.

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Glaice

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Doable back in 1994, but the change in graphics are nice.

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Guest

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luvin it. 5/5 - Xolzo

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Guest

Unknown date

  
i love it 5/5 -DOOMMAN98

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Guest

Unknown date

  
Dammit! I was gonna do something like this! Oh well, good stuff. I like it.

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Guest

Unknown date

  
love it with the rainbow six sounds 5/5

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Guest

Unknown date

  
Very cool concept. The walking animations look kind of weird, but besides that nicely done. 4/5

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  • File Reviews

    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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