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DOOM MONSTER REPLACEMENT - ZOMBIES

   (19 reviews)
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1 Screenshot

About This File

This wad replaces most of the Doom monsters with Zombies. Very funny if you're tired of Imps.


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Guest

Unknown date

  
Nothing more than some sprites ripped from other people's wads.

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Guest

Unknown date

  
i can do better

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Guest

Unknown date

  
It's not really because its a bunch of ripped graphics, it sucks because most of the mosnters aren't even zombies but the shitty MSPaint human skins from his 125 skins wad. I was actually expecting zombified versions of the original monsters like the tortured baron wall in doom.

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Unknown date

  
In the words of Ash "Groovey".

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Unknown date

  
J'avoue que c'est du bon stof maix il aurais fallu minimum trois nouveau niveau de plus avec des textures s'a aurais été légendaire

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Guest

Unknown date

  
This wad contains nothing more than ripped stuff from other wads. The "author" takes credit for other people's work. Two thumbs down! -- 0/5

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Unknown date

  
so fucking sweet 5/5 -0 Xolzo

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Unknown date

  
Not bad, but I've seen better. Also, the title has nothing to do with the graphic wad itself.

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Unknown date

  
don't like it 0/5

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  • File Reviews

    • By Gato606 · Posted
      It's a very impressive megawad with a nice themed ancient Egypt atmosphere, with very nice choosing of textures to contribute to that theme, very nice architecture and impressive (and very risky) twist on the story going from ancient Egypt to alien spaceships, without using hi-pitched colors like in Ancient Aliens. Also, very tough megawad, if you're masochist enough, you can play it with Complex Doom and add LCA for more doses of pain.
    • By whirledtsar · Posted
      It's okay. Quite easy due to the abundance of artifacts, mana, & health. The level design is fine, nothing special. The only truly bad part was the unmarked puzzle bookcases, forcing you to wallhump the entire library as a last resort. Otherwise it's pretty simple stuff, running around finding keys and smashing monsters. The texturing and lighting aren't fantastic but aren't noticeably bad either. The only glaring issue is that many windows just show a wall textured with the sky texture rather than an area with a sky ceiling. Yet there are perfectly normal outdoor areas. Perhaps the author only figured it out skies halfway through development? Anyways, this is worth your time if you want an hour or two of simple Hexen fun.
    • By yourusernamee · Posted
      loved all of it except map20. that map sucked the life out of me. really great stuff all around.
    • By Gato606 · Posted
      It's a nice wad overall, nice map design, textures and monster placement, enjoyed playing on D-Touch (GZDoom1.8) with Dude4th weapon mod.  My only complain would be the secrets, they have very few to no clues about their position.  There was a problem on E3M5 on the secrets around the squared starting room with stairs, the wall closes and let me stuck inside, had to use idclip to get out from those secret rooms.
    • By amackert · Posted
      I recently played through this continuously twice on UV. Overall I feel this is an expertly crafted WAD from start to finish. Beautiful scenery, great soundtrack, and intense gameplay. Maybe a little too intense sometimes, and with that it's probably not a WAD I'll recommend to newbies. If less experienced players absolutely have to try it, I suggest playing on the lower difficulty modes as the included readme suggests. Describing the later maps of this WAD as "brutal" on UV is an understatement to say the least.
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