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Xaser's Fury

   (22 reviews)
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1 Screenshot

About This File

Yes, I did another Weapons mod. This one is sort of like P0wer Weap0ns, in that it has some slightly- overpowered guns here. However, the new baddies help to balance things out a little (Don't worry, they aren't Pyr0maniac quality Shit baddies either. Besides, only a few are replaced, not all). However, I am currently working on a map called --==BLIND RAGE==-- that will be using these weapons. So all you weapon haters and map-freaks might like this one a bit more. :P


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Guest

Unknown date

  
i like it, but it's not the best xaser mod. 4/5

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Guest

Unknown date

  
kewl

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Guest

Unknown date

  
Played it. Loved it. Started a server dedicated to it on Skulltag. It's that good. I can't imagine what the map'll be like! --Destroyer

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Guest

Unknown date

  
Xaser does it again!

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Guest

Unknown date

  
i love all ur wads they r just awsome!!! now im looking for more of your wads to play

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Guest

Unknown date

  
its ok but comon people thairs way better wepin mods out thair

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Guest

Unknown date

  
The new imps drop pistols and shotguns, but they don't use them?! Weird, but not in a good way. I know seven years is over a century in computer years, but would it be too much to ask that these things be maintained, or at least built better?

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Guest

Unknown date

  
Oh nice! Long live Xaser The Doom II weapon´s mod god. Dont like the new guys, i prefer just the weapons alone.

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Guest

Unknown date

  
its alright. the railgun thing was weird, but the sniper was cool.

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Guest

Unknown date

  
nice

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Guest

Unknown date

  
:p -Evil Homer 5/5 :P

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Guest

Unknown date

  
i love the weapons but the monster replacements suck

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Guest

Unknown date

  
Man i love all your wads, so this is a auto-5 even if i dont played it.

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Guest

Unknown date

  
Definitely one of the best weapons mods I know (not that I know many, but still ;))

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  • File Reviews

    • By Nems · Posted
      Aside from a couple of stinkers (I'm looking at you, maps 20 and 33), this was a pretty fun and challenging map set to play through. For the time limit imposed in order to make these maps, they're of pretty nice quality, I think. While I wasn't the biggest fan of the (in my opinion) overusage of Arch-Viles and Revenants, it was still a fair challenge.
    • By Classicgamer6 · Posted
      Disregard earlier review server error caused me to download the incorrect file. So what do I like? The textures combined with the sharp lighting contrast between heavy dark and rather bright areas. What I don't like is the rather empty feeling level with large rooms and corridors filled with medium tier enemies on Ultra Violence, i.e cacodemons and hellknights, while only given a shotgun and chaingun. The issue with this is that encounters become more tedious than dangerous. I would add a super shotgun or spread out the medium tier enemy placement. The level detailing leaves a lot to be desired with the large empty grey rooms/corridors reminding me more of Half-Life than Doom. With some more detailing and better monster/weapon placement I would rank this higher but as it stands this level leaves a lot to be desired.
    • By CountArchvile · Posted
      ''Build Time:3 Months'' Sure Terrence
    • By CountArchvile · Posted
      the map looks good visually but what does the have to do with doom 64? and how do I kill an archvile with a pistol? and a cyberdemon with a chain gun?
    • By CountArchvile · Posted
      this was the most immersive and chilling wad I've ever played
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