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New World 2

   (28 reviews)
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3 Screenshots

About This File

The marine is back to the New World. But now,


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Cacockcansukmycok

  
I prefer the Female version much more than this.

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Unknown date

  
I guess I dedicated more time towards these maps than originally planed. Like everyone else says, some were good and some not so good. 5/29/07

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Unknown date

  
nice work dan you have meny good ideas and mutch inner talint but next time try and fix the problem with the floting trees 4/5

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Unknown date

  
These levels are very impressive. The new graphics rock and if you follow the authors instructions, the music plays very well. There is a lot of minor attention put into gameplay, which results in fun and engaging fights. The secrets are done very well too where if you pay attention to detail or simply like exploring you should be able to find plenty. I adore the theme and had a magical experience playing through it. Top stuff. 4 Stars --- Starburst.

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Unknown date

  
A fantastic wad, with great textures, nice architecture and some very atmospheric maps, especially some very dark ones. Some maps are real gems, like maps 15 and 16, which provides a great Stonehenge landscape. Highly recommended!! 4.5/5 -Milian

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Unknown date

  
5/5 Not for the WAD only but for all you dedication !!! - Logan MTM

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Unknown date

  
This guy is the best.

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Unknown date

  
Solid 4 stars!Better than New World 1.Starting level 8 on the crapper...now,that' s funny!

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Unknown date

  
This could be one of the topwads of the year! That open area levels rocks! 5/5

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Unknown date

  
Pretty textures (taken/ripped from various sources), and gameplay/layouts that vary from tedious to good.

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Rocks even more than the prequel!!! 5/5 - Optimus

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Unknown date

  
Not bad at all. Some of the music was annoying and there were a couple of really dark levels, but the level design was nice. 4/5

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Unknown date

  
The Better.

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Unknown date

  
A perfect mod to the time it was made . 5/5

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Unknown date

  
While I appreciate what Daniel brings to community, I wouldn't say that its anything spectacular. Although a valiant effort, I feel the maps as being a little rushed, and could use more detail. Otherwise, they're pretty fun - but I'd like to see more detail. However there are some implementations of cool looking doors and sound fx. 3/5

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Unknown date

  
I took his advice and acquired one of his weapon mods. I had so much ammo all the time that this wad became kinda boring. Plus all the trees hanging in the air tell me that this wad isn't exactly the most carefully designed

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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