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DoomNiel - The Daniel Adventure

   (12 reviews)
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About This File

You are a guy called Daniel. You are looking for the


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Guest

Unknown date

  
great!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!! !!

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Guest

Unknown date

  
wtf

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Guest

Unknown date

  
crap

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mallo

Unknown date

  
Wow!! I must say, this is one of best mappacks I've played in a while. Even though some graphics are cartoony, the levels are really good! (Also, easter egg on level 2 made me give you one star more! ;) )

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Guest

Unknown date

  
The jump sounds are shit, and i can't belive it! You made a wad WITHOUT new weapons!

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Guest

Unknown date

  
Some 3/5 maybe, funny sounds I don't understand what they say because it's not in english, some annoying fights and some nice environments. - Optimus

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Guest

Unknown date

  
I can't play this at all in the newest version of ZDoom. It freezes on me.

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Guest

Unknown date

  
heh funny.. worth a play

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Guest

Unknown date

  
This is a good map wad. I like how the monsters are somewhat memorized by the duke3d girls, lol. There is also some action stuff going on too. The midnight beach, school, and day beach are good maps. The midnight beach add lots to the atmosphere, while the school gives that action rundown. ~4/5

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  • File Reviews

    • By elend · Posted
      When first reading this wad's description I thought this will be a 1994 style map, where someone just tried to recreate his office building to shoot up his colleages. Boy, was I wrong!   Going Down emerged as one of my favourite megawads so far, with its very clever use of small to medium map space and interesting gameplay mechanics in every single map. The first couple of maps start innocent enough, but soon you will find yourself navigating literal crawl spaces, thinking about use of space and / or slight puzzle mechanics just before being thrown into hell itself and fighting for your life. Going Down is designed as a literal descent into hell, which was the most beautifully realized aspect of it. How every map slightly changes into a more and more hellish theme is just great, great design work. Even though the later maps delve into slaughter territory I must admit that I still quite enjoyed it. Actually this was the first time I enjoyed being slaugthered and figuring out how to approach the map.   Going Down is simply an amazing piece of work, oozing quality from start to finish and rewarding the player with incredible elevator music inbetween. A must play.
    • By Rosh Fragger · Posted
      Such a wonderful creation! I really wish there were some more maps so this could make it into ZDaemon Thursday Night Survival (TNS) someday...
    • By Ajora · Posted
      This is a solid contender for being the absolute best Megawad that I've ever played. 
    • By NuMetalManiak · Posted
      I...did not review this, okay. well, it's blue and it's pretty decent and setpiece-y. get used to ribbiks' style and this one is just like all his other maps, very well-designed and fun to play. just watch out for MAP03's final area.
    • By NuMetalManiak · Posted
      it's one of those classic 90's wads you can probably just sift through, but it's not that good. plenty of inescapable pits, some awful level progression, and some actually trollish crusher placement lie within this one.
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