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DoomNiel - The Daniel Adventure

   (12 reviews)
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About This File

You are a guy called Daniel. You are looking for the


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Unknown date

  
great!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!! !!

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Guest

Unknown date

  
wtf

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Guest

Unknown date

  
crap

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mallo

Unknown date

  
Wow!! I must say, this is one of best mappacks I've played in a while. Even though some graphics are cartoony, the levels are really good! (Also, easter egg on level 2 made me give you one star more! ;) )

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Guest

Unknown date

  
The jump sounds are shit, and i can't belive it! You made a wad WITHOUT new weapons!

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Guest

Unknown date

  
Some 3/5 maybe, funny sounds I don't understand what they say because it's not in english, some annoying fights and some nice environments. - Optimus

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Guest

Unknown date

  
I can't play this at all in the newest version of ZDoom. It freezes on me.

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Guest

Unknown date

  
heh funny.. worth a play

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Guest

Unknown date

  
This is a good map wad. I like how the monsters are somewhat memorized by the duke3d girls, lol. There is also some action stuff going on too. The midnight beach, school, and day beach are good maps. The midnight beach add lots to the atmosphere, while the school gives that action rundown. ~4/5

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  • File Reviews

    • By Mizuki_Jun10 · Posted
      DOOM: Awesome, Episode 1. For me, it was worth playing this episode because I particularly like Episode Replacements!   Just now getting to know Giest118 thanks to this level design work, I realized that he is very talented in organizing symmetrical layouts in a consistent way, like well-placed and built rooms, which really makes you recognize good architectural work on the maps, and in my gameplay, that was what I noticed the most potential in overall.   However, this episode lacks a lot of elements in general, and they are quite specific, since this episode is not bad, but I would enjoy it more if it executed those specific elements better, such as: enemy positioning, texturing, charisma, etc.   The enemy positioning really isn't that pleasant, with them being placed repeatedly, thus making the combat monotonous and extremely predictable many times.   And although the texturing is far from being considered bad, it rarely reveals details and a very high quality positioning, we rarely have misaligned textures, but overall, we don't have something high level, however, being realistic, many of the details in the maps do justice to the quality, but not enough.   We had very good moments here and there most of the time, nothing incredible, the level that caught my attention the most was E1M6, this level is a classic! And it made me love the episode as a whole, however, it doesn't hold up to the quality of the entire episode alone.   The final battle was quite monotonous due to the layout, and too many heavy enemies without the player having better resources, and I dare say that it was quite disappointing to have a final fight like that, I wish it were better.   To recap more directly, the maps are good, but they are not that memorable, with many of them holding unimpressive moments, with E1M4 being a good example since it was the level that best describes what I said earlier. The enemy positioning could be better, the architecture is very good, the details are good, at times it is lacking, and it lacks more of the positive aspects that E1M6 has for example.   I can say that DOOM: Awesome, Episode 1, is an average episode, unfortunately.
    • By Daemonic Synergy · Posted
      Good stuff. A very pleasant surprise. I stumbled upon this by chance. Someone mentioned it and I realized it was something I had not played before. I dove right in completely blind and I'm glad I did. Not too complex or overwhelming, but with enough action to keep you consistently engaged. Right up my alley.  
    • By Alexandra · Posted
      Appreciate the maniacal level of attention paid to texture alignment in these lo-fi E2-styled spaces. An easy, gentle appetizer for the harder WAD you'll play next.
    • By el macho gaming · Posted
      I like the the sprites and the mechanics of the gun is cool just as advertised Can I use some of the sprites for my wad?
    • By Dari · Posted
      An ancient wad, featured in the wad compilation NEWDOOM.WAD. Like most wads of the time, stepping into the wrong room will get your shit rocked (don't go in a straight line from the beginning!). Otherwise, it was a decently fun level, visuals are acceptable for the time, layout's alright.
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