Archive Maintainer : N/A
Update to : N/A
Advanced engine needed : Limit removing port(zdoom recommended)
Primary purpose : Single+Coop play
Title : The Supply Base2
Filename : modsply2
Release date : 7-11-2004
Author : MasterOFDeath
Email Address : email@example.com
Other Files By Author : modsply.wad, moddmbse.wad, prtyrnr.wad,
Misc. Author Info : still kinda new to the mapping world, but
getting alot better by the minuite :)
Description : Many months after earth was invaded, humans are starting to win.
By taking out their supply routes and many strategic loacations,
the forces of hell are slowly getting less and less, and even starting
to retreat. A few days ago, you lost contact with a very important
civilian supply base that helps out the UAC in shipment of weaponry
and medical equipment. You have been sent to investigate.
This is the sequel to The Supply Base(modsply.wad), wich was my first
singleplayer map, that was actually good exept for a major bug with
the keys and the exit that i never did notice. Like I said, im still
a little new to mapping, so I don't expect this one to be perfect also.
I tested the hell out of it, and it has no bugs, exept for some listed
below that only occur in Legacy and possibly other opengl ports.
Additional Credits to : Alot of people! ID software, the utility authors, hobomaster22 for some
beta testing and help.
* What is included *
New levels : 2
Sounds : No
Music : Yes, some music from doom1, converted to midi.
Graphics : Yes, some new textures(mostly for map02), handmade by me, exept for one
that is just a modified doom2 wood texture. Im kinda new to graphics editing,
so I don't expect you to like them. :D
Dehacked/BEX Patch : No
Demos : No
Other : Yes, it has a MAPINFO lump for those of us who are smart and use ZDoom :D
Other files required : N/A
* Play Information *
Game : DOOM2
Map # : MAP01-02
Single Player : Designed for
Cooperative 2-4 Player : Player starts only. Not tuned or anything for coop, but should be ok.
Deathmatch 2-4 Player : No.