Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Darknation's Wacky Adventures in Impse or Dnwaii (pronounced 'denwhy')

   (24 reviews)
Sign in to follow this  

Guest

1 Screenshot

About This File

Okay, in reality there's no story. I had a bunch of textures, and I had a bunch of imp sprites, so I smashed them all together and here's what came out. It's two maps, btw. You don't have to read any more if you don't want (though I doubt most people have even gotten this far).

The Real Story: You are Darknation, secret agent guy for the government of some country nobody gives a shit about (France or Norway or something). Some big government guys who probably wear fancy suits and dark sunglasses (and those thingies in their ears, radios or cell phone dealies or whatever) have just gotten word that a bunch of experiments have gone horribly, horribly wrong in some undisclosed location (never saw that coming, did you?). Your mission, should you chose to accept it (you don't have a choice anyway), is to infiltrate the base and kill the leader imp dudes (you'll know when you beat them because the map will end).

Sadly the only way you could get into the facility was via one of those crates the UAC is famous for. Once you bust out of it you should be good to go. It's time to kill some god damn dirty furries! Oh, I mean imps.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

CYBERIA

·

  

Some imps are insanely hard bullet sponges (ghost imps!). Not enough space in some rooms to dodge imp attacks. Level design is good but convoluted. Couldn't "turn on the power" in that dark room (button wasn't working).

 

Also the author loves Trent Reznor's dick for some reason.

Share this review


Link to review
Guest

Unknown date

  
Heh. Perfect. The imp variations are cool, especially the Tiny ones. Those little "thought bubble" things are hilarious, too. :P Anyway, 5 stars. -Xaser

Share this review


Link to review
Guest

Unknown date

  
Waii!

Share this review


Link to review
Guest

Unknown date

  
it rules.

Share this review


Link to review
Guest

Unknown date

  
The last reviewer is an idiot. This is pretty advanced to me. 5 stars

Share this review


Link to review
Guest

Unknown date

  
Holy horsefuck Mario, someone actually said lololl or some crap.

Share this review


Link to review
Guest

Unknown date

  
Ingenious, and hilarious. 5 stars.

Share this review


Link to review
Guest

Unknown date

  
there is no impse, goatse, but no impse. >:( ~0/5

Share this review


Link to review
Guest

Unknown date

  
This map is pure awesomesauce. I have nothing more to say. 5/5

Share this review


Link to review
Guest

Unknown date

  
Would it kill you to give me some ammo? And I hate air ducts too; so much so I got bored running around in them and said screw it.

Share this review


Link to review
Guest

Unknown date

  
"kill some god damn furries!" Wow, you are one sad, sad man...

Share this review


Link to review
Guest

Unknown date

  
MORE LIKE SNOREWAY!!! lololoool

Share this review


Link to review
Guest

Unknown date

  
What...the...fuck.

Share this review


Link to review
Guest

Unknown date

  
boring

Share this review


Link to review
Guest

Unknown date

  
Hahahah

Share this review


Link to review
Guest

Unknown date

  
This is better than I expected. It's a fairly straightforward level with a compendium of different imp types, all of which I have seen before, and an N64 Doom-style set of textures. There are some Heretic monsters as well. It takes place in a space station/industrial base, with grimy metal floors and lots of air ducts. The level is very square and feels much older than something from 2004. Level two is arcade-like, pitting you against groups of imps one after the other.

Share this review


Link to review
Guest

Unknown date

  
Heh

Share this review


Link to review
Guest

Unknown date

  
perhaps the greatest wad made in the history of man. Stunning, this great work encompasses the passion, the sorrow, the triumphs and the tribulations of perhaps the greatest poster doomworld has ever known. 5 stars. - dn

Share this review


Link to review
Guest

Unknown date

  
A classic.

Share this review


Link to review
Guest

Unknown date

  
I can't believe I didn't review this yet... Good map... kinda short and confusing in spots, but still good. NEEDS MORE DETAIL... or not... I really can't tell.

Share this review


Link to review
  • File Reviews

    • By Mizuki_Jun10 · Posted
      It turned out to be a surprise for me because I didn't expect it to be such a fun level, when he said he wanted a lot of monsters in his level I didn't imagine that amount of monsters, but it was definitely fun.   I consider it a very good map, for its time, for a first map made by him, for a very humble map.   But overall I don't consider it a great or extraordinary experience, I don't see myself revisiting Crusher, but I can't call it Average because what he did is super interesting.   And it's a long level, which I also didn't expect, but to be more precise, the exploration is interesting, the layout was a little diverse, and the action on the map kept me focused and entertained, some rooms had poorly aligned textures and didn't seem to have been looked at at the last minute, which is a bit strange because he said he spent a lot of time developing the map, but I imagine why since at that time there wasn't an "Ultimate DOOM Builder" with automatic texture alignment, or maybe there was one automatic alignment?   And the maze everyone mentioned was annoying, yes I admit it lasted a lot longer than it should have, and I feel like it could have been shortened in Wad's release, it made the level feel longer than it is too, but I don't feel so much that the level it got worse because of it.   The positioning of enemies isn't that great, but they make you take cautious measures at times, but at times I was like... "It could be better..."   But that's it, it's a good level, it hasn't aged well, it could be better, but I feel like it would be unfair to call this level average, it's a level that I enjoyed, did things that weren't that common at the time, and seemed to use of resources that at the time many used wrongly, I don't feel like I wasted my time. I deserve to see more from the mapper.... (If he released something after that of course...)
    • By Mizuki_Jun10 · Posted
      Surprising even, one of the newest community maps out there, 1994, wow, but it's still a bad map, the encounters are interesting, the layout is the most superior aspect here, but it still doesn't support the technical errors that even for 1994 were already guaranteed by the original DOOM maps. Weird textures, lack of variety, lack of a more interesting design than platforms going down or going up in the dark, some moments were really fun like the dark cave itself, but the fun lasts very little, with spaces that are too tight, and a shallow exploration.
    • By Mizuki_Jun10 · Posted
      I love Quake, it's my favorite Shooter, and I totally forgive the lack of detail and technical refinement that Mapper concluded here, but I have to say that even though the map is still recognizable compared to the classic E1M1 from Quake... The map just doesn't have such a refined texturing, a good light variation, and many of the areas don't even carry the classic Quake identity, as the best example: The part where we get the Nailgun, there aren't even monsters and an encounter with Zombiemans in that room , there is very little positive to consider here unfortunately, but it was a bit fun in some parts. Either way, there are a lot of negative things that make it impossible to ignore while playing the level, a horrible map, how sad.
    • By Mizuki_Jun10 · Posted
      Normally I would define these two maps as maps with interesting premises whose execution does not positively complement the result, Chicken.wad has such a simple layout that it is disappointing at first sight, which keeps you at a higher height than Cyberdemons that you They wait in sectors that flash between dark and very light, I can only be direct in saying that although the battle between the Cyberdemons is fun, the map doesn't present you with anything other than that, and it is even impossible to cross the other side of the bridge endless to eliminate the rest of Cyberdemons. Completing Chicken (Even though Chicken doesn't have an exit on his map.).   Let's go to Gangstar.wad, you can see a somewhat open space, different from the previous experience, but with the classic theme of a UAC warehouse style E2M2 from DOOM, but the boxes here are a little distorted? (Perhaps spacetime begged the mappers not to finish the maps so it distorted the map space causing this visual curse.) As much as the open spaces of the map are fun to navigate, the fun is short-lived with several of the structures being distorted. carrying with them ill-adjusted texturing. Clearly a superior map to the previous one, but unfortunately still poor, the repetitiveness of the texturing, plus a bland design and several other missing details, make this map yet another disappointment unfortunately.   The verdict is that both maps are completely disposable, I would love for the mappers to continue with their work after such complicated work, so they would at least be able to build more and improve the quality of their design work.
    • By Devalaous · Posted
      One of the classic megawads, and the successor to TNT Evilution. I've played this several times over the years, and its grown on me more with each play as my tastes mature.   Still has a bunch of maps that got me killed in 2024, after ive finished stuff like HR and AV, and plenty of maps are memorable. Only real downsides is some of the levels have little content, showing its age.
×