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Darknation's Wacky Adventures in Impse or Dnwaii (pronounced 'denwhy')

   (23 reviews)
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About This File

Okay, in reality there's no story. I had a bunch of textures, and I had a bunch of imp sprites, so I smashed them all together and here's what came out. It's two maps, btw. You don't have to read any more if you don't want (though I doubt most people have even gotten this far).

The Real Story: You are Darknation, secret agent guy for the government of some country nobody gives a shit about (France or Norway or something). Some big government guys who probably wear fancy suits and dark sunglasses (and those thingies in their ears, radios or cell phone dealies or whatever) have just gotten word that a bunch of experiments have gone horribly, horribly wrong in some undisclosed location (never saw that coming, did you?). Your mission, should you chose to accept it (you don't have a choice anyway), is to infiltrate the base and kill the leader imp dudes (you'll know when you beat them because the map will end).

Sadly the only way you could get into the facility was via one of those crates the UAC is famous for. Once you bust out of it you should be good to go. It's time to kill some god damn dirty furries! Oh, I mean imps.


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Heh. Perfect. The imp variations are cool, especially the Tiny ones. Those little "thought bubble" things are hilarious, too. :P Anyway, 5 stars. -Xaser

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Guest

Unknown date

  
Waii!

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Unknown date

  
it rules.

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Guest

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The last reviewer is an idiot. This is pretty advanced to me. 5 stars

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Holy horsefuck Mario, someone actually said lololl or some crap.

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Guest

Unknown date

  
Ingenious, and hilarious. 5 stars.

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Guest

Unknown date

  
there is no impse, goatse, but no impse. >:( ~0/5

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Guest

Unknown date

  
This map is pure awesomesauce. I have nothing more to say. 5/5

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Unknown date

  
Would it kill you to give me some ammo? And I hate air ducts too; so much so I got bored running around in them and said screw it.

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Unknown date

  
"kill some god damn furries!" Wow, you are one sad, sad man...

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Unknown date

  
MORE LIKE SNOREWAY!!! lololoool

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Guest

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What...the...fuck.

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Unknown date

  
boring

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Guest

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Hahahah

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This is better than I expected. It's a fairly straightforward level with a compendium of different imp types, all of which I have seen before, and an N64 Doom-style set of textures. There are some Heretic monsters as well. It takes place in a space station/industrial base, with grimy metal floors and lots of air ducts. The level is very square and feels much older than something from 2004. Level two is arcade-like, pitting you against groups of imps one after the other.

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Unknown date

  
Heh

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perhaps the greatest wad made in the history of man. Stunning, this great work encompasses the passion, the sorrow, the triumphs and the tribulations of perhaps the greatest poster doomworld has ever known. 5 stars. - dn

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Unknown date

  
A classic.

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I can't believe I didn't review this yet... Good map... kinda short and confusing in spots, but still good. NEEDS MORE DETAIL... or not... I really can't tell.

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  • File Reviews

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      Excellent wad for Hexen fans. It stays true to the style/spirit of the original game while introducing new ideas. The level / hub design is interesting, the combat is well-balanced, texturing is well-done and well-aligned, and there are plenty of interesting scripted events. The wings are used in a very smart way - you're able reach many previously unreachable items and paths. The only thing I disliked was the "boss" of the final level. I won't spoil it, but it's quite disappointing.   Unfortunately there is a bug in The Castle Of Fluft - the flame mask switch is not set to "repeatable", so if you try to use it without the prerequisite mask, you won't be able to use it again when you do. If you encounter this bug, type "puke 10" to activate the script the mask normally would.
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      This seems like a semi-hidden gem. The author's other WAD Crimson Canyon won a Cacoward, though I prefer this one.   It certainly lives up to its namesake. The textures are all Hell's green marble and blood, supplemented with custom textures including some modified Giger designs and some creepy sprites I recognize from Monolith's Blood. The map designs are seriously contorted. It's probably a divisive aspect of the set. In some levels the angular layouts wrap around themselves in a jagged mesh, creating devilish mazes with slightly obscure progression, and where fireballs can fly at you from different parts of the map. Other parts are darker and more claustrophobic. It's all a totally hostile atmosphere.   There are some common themes gameplay-wise but you'll know them by map 2. A big one is ammo constriction, especially on UV. Certain maps seem near unbeatable without finding key secrets.   This was actually one of the first WADs I completed a few years ago, and on revisiting it it feels very fresh. Like most memorable WADs, it rides on strong concepts and some devilish gameplay while targeting a distinctive theme.
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