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The Remains of Hell

   (6 reviews)
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About This File

Before the first DOOM missions, you were one of the ones "voluntarily" sent through the portal that caused so many problems in the first place. You were immediately captured and tortured repeatedly. (long expanse of time skipped) After the end of DOOM 2, with many of the structures destroyed, you were transferred to some underground caverns. During the confusion, you managed to slip a pistol in your pocket. Now, all you have to do is escape, and hopefully find your way back home. (Note: This is a different person than the marine in DOOM, but my drawing skills are inadequate to change the look of him. If anyone can send me new graphics that I like I'll put them in.) This is a completely new DOOM 2 level, it was not a DOOM 1 level that was converted. See the extra info on the bottom for more ramblings.


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NuMetalManiak

  
good combat in this one, bad design though.

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Unknown date

  
Really boring map, seriously bland and ugly. I didn't like it man. 1/5

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Unknown date

  
ugly but fun

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Unknown date

  
I liked it

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  • File Reviews

    • By StormCatcher.77 · Posted
      Pretty enjoyable map, besides volume of background music. I'm just turned it off and stalk through map in silence, hunting on enemies that waited for me behind each corner. For vanilla-compatible map its very big and complex in structure. Map brings a good survival challenge for player by lack of medikits, forcing to play carefully and without haste.   I remember that i seen boxes with rockets, but not the Rockerlauncher itself. Its strange, but not breaks gameplay.   Overall, its a good example of vanilla gameplay and design.
    • By Aries · Posted
      Cheesy Humor, Traps, Werid stuff.   All in one wad. TBH Its kinda ok, but still bad 2.5/5
    • By NuMetalManiak · Posted
      yeah I gotta admit, this one's pretty good too. apparently it's not a speedmap, but it damn sure got inspired by a lot of hard levels we all know and love. if it attempted only to do that and make a hard level that has similar aspects to those many maps, it succeeded, even though the level itself isn't gonna be as memorable, it is still a fun, tough challenge map. hone your skills with this map.
    • By NuMetalManiak · Posted
      rather oddly, this short map ends up being my favorite from Didy. it's not confusing at all at least until you try to find the red skull key, and the pacing is pedestrian. the setting of the beach and the underwater stuff feels amazing, and the preshow at the beginning plus the interior parts weren't too bad either. all in all, pretty neat for once.
    • By NuMetalManiak · Posted
      well, it's a speedmap alright, but those familiar with the magnum opuses that DD has already given will obviously not like this one as much. atmospheric? somewhat. nonlinear? that's great. tough? not as much as the other ones. basically, this is forgettable by DD's standards but is still miles ahead of other speedmaps I've played.
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