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Hordes of Chaos

   (14 reviews)
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About This File

5 Heretic maps stuffed full of monsters.

These maps are meant to be a challenge on Skill 4. If you play on Skill 4 and die miserably, don't be surprised. And don't complain, either. Play it on Skill 3! :P

After each map your weapons and ammo are taken. You get to keep your items. This is intentional.

The maps are from a project I did 8 years ago, called Dark Heretic. It was never released. I took the best maps from it, fixed them up, and made Hordes of Chaos.


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Guest

Unknown date

  
Awesome and challenging levels. Fighting Doom and Hexen monsters with Heretic weapons was very funny. Well, there's no secret searching, neither puzzle solving, the gameplay is definitively Hell-Revealed oriented. So much the better ! I admit having laughted in front of the intermission and ending screens, heh. 5/5. ~Naan

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Unknown date

  
The udderly smashing Udderdude has done it again! Splendid maps! And they run in ZHeretic, woot! - Curunir

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Unknown date

  
best heretic wad i've ever played.

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Guest

Unknown date

  
Looks pretty good, and it's fun. The ending is stupid, but what the hell. --TDotW

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Unknown date

  
When I try to start it, ZDoom says "can't find PLAYPAL" : (

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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