Title : Food Processing
Filename : food.wad
Release date : July 22nd, 2004
Author : Owen "Sarge Baldy" Lloyd
Email Address : firstname.lastname@example.org
Web Page : http://oregonstate.edu/~lloydo/
Other Files By Author : WTC911, MooDDoom, Hell Keep II, Motion 2, Dead Base 2.0, Neith, Ungay Skulltag, etc.
Misc. Author Info : Likes long walks on the beach and dinners by candelight.
Description : Originally intended as an Episode I D:E map. The second serious map I made coming out of
retirement (after WTC911) and the last map I made completely in DoomCAD.
Additional Credits to : Matt Tagliaferri: for DoomCAD
Torn: for testing
Erik Alm: for testing
Nanami: for Doom: Enigma
John Romero and Tom Hall: for Knee Deep in the Dead
* What is included *
New levels : Yes
Sounds : Nope
Music : just D_E1M3
Graphics : One rotated version of an original flat
Dehacked/BEX Patch : Nope
Demos : Nein
* Play Information *
Game : Ultimate Doom
Map # : E1M1
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : 8 starts
Difficulty Settings : Yep
* Construction *
Base : 100% SargeBaldy
Build Time : I dunno, a few months
Editor(s) used : DoomCAD 6.1
Known Bugs : Nope
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for
modification or reuse, granted you ask me for permission first.
You MAY distribute this file, provided you include this text file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as my name is in there somewhere.
You don't have to tell me, but I'd like to know if someone wants to do this.
* Where to get the file that this text file describes *
FTP sites: ftp://3darchives.in-span.net/pub/idgames/ and other mirrors of this