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Mangle

   (11 reviews)
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About This File

After restoring partial peace on earth, you make your way back home to find your family has been captured by terrorists. You go to the terrorists base to rescue your family. Before you even get in, the terrorists capture you. They tell you that you will not see your family again unless you make it through Mangle. If you don't make it through, they will kill your family.


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Summer Deep

· Edited by Summer Deep

  

Very competent and entertaining early Doom 2 map. Interesting that its Icon of Sin only seems to become 'active' in UV difficulty, and that's the only setting worth playing this on, IMO.

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hyperondule

  

Simple map, very simple, no boss. Nice but not complex. For beginner maybe..

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Guest

Unknown date

  
I liked it

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Guest

Unknown date

  
This is dated December 1994. It's a decent castle / dungeon level even by today's standards, with a simple but tasteful design and a good lot of varied monsters. There are a couple of nice secrets, and the ending bit is a little bit tricky, although overall this is about as hard as a typical level of the period, i.e. it's not hard at all. For December 1994 this is exceptionally good.

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Guest

Unknown date

  
This level is pretty good! i got the fright of my life when i saw the icon of sin on the wall then realised it was fake!! lol

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Guest

Unknown date

  
Dope, I had fun with it, nice little level.

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Guest

Unknown date

  
A pleasantly amateurish wad from early 1995. You simply can't buy the sensibilities found in this map, whether it's the highly abstract room structure, the low interest in varied lighting, or the overabundance of ammo. Totally trivial on easy. That said, I had fun with this -- brings me back to, well, 1995. 4/5 -- cjwright79

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Guest

Unknown date

  
Awful, has nothing to do with anything in the storyline.

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Guest

Unknown date

  
fun wad good storyline good gameplay worth a download

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  • File Reviews

    • By Classicgamer6 · Posted
      Disregard earlier review server error caused me to download the incorrect file. So what do I like? The textures combined with the sharp lighting contrast between heavy dark and rather bright areas. What I don't like is the rather empty feeling level with large rooms and corridors filled with medium tier enemies on Ultra Violence, i.e cacodemons and hellknights, while only given a shotgun and chaingun. The issue with this is that encounters become more tedious than dangerous. I would add a super shotgun or spread out the medium tier enemy placement. The level detailing leaves a lot to be desired with the large empty grey rooms/corridors reminding me more of Half-Life than Doom. With some more detailing and better monster/weapon placement I would rank this higher but as it stands this level leaves a lot to be desired.
    • By CountArchvile · Posted
      ''Build Time:3 Months'' Sure Terrence
    • By CountArchvile · Posted
      the map looks good visually but what does the have to do with doom 64? and how do I kill an archvile with a pistol? and a cyberdemon with a chain gun?
    • By CountArchvile · Posted
      this was the most immersive and chilling wad I've ever played
    • By CountArchvile · Posted
      Terry you've done it again, thank you for blessing us with your very challenging and fun WADs
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